Rust Data

rustdata.spaceservers66.51.98.74:28021.ipynb

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Online 66.51.98.74:28020 checked 11m ago

foosville

monthly wipes moddedoxidepremium

Connect

srv = rust.server("66.51.98.74:28021")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,323 # top 69%
last wipe 25d ago # monthly schedule
next wipe 7d 7h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
0246812:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. # The force wipe · high confidence

usual gap7.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 11

Coming wipes

inatkind
07d 7hThu 5 Nov, 19:00 UTCFW force wipe
135d 7hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sat 3 OctFri 18 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 18:19 UTC25d ago 1 NaN running 0
1 Fri 18 Sep, 22:17 UTC40d ago 1 halved by day 11 14.8 days 0
2 Fri 18 Sep, 02:53 UTC41d ago 1 NaN 0.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 511451832
Map of foosville
map
Procedural Map
size
5000
seed
511451832
Open on RustMaps

Server

srv.info()
address
66.51.98.74:28020
region
–
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
3 Oct 2026, 18:19 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average67/700
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average20/1000
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 82 on average226/700
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 72 on average114/1000
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average10/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 65 on average337/1000

Quick answers

From the figures on this page.

Population

How does foosville compare in the rankings?

Rank #15,323 on seven-day player hours for foosville, within the top 69% of all ranked servers.

How full does foosville run?

foosville reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.

Server data

How smoothly does foosville run?

Server fps over the last 48 hours averages 5; the floor is 5. The entity count peaked at 147,673, covering buildings, deployables and the rest of the world. Memory peaked at 4,929 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on foosville?

Rust network protocol 2634 and build 167781 on Linux is what foosville runs. Joining needs the same protocol on your game; Steam handles the update.

Is foosville up, and what does its uptime show?

The current sample puts foosville online. A restart about 6 days 20 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.

Where does foosville sit?

No region is published by foosville. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 66.51.98.74:28020 is its address.

Settings and map

Which rules apply on foosville, and what settings?

You will not find a gather rate in the string foosville. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Joining requires Rust's premium status. Anti-cheat status: VAC on.

Which map has foosville loaded?

foosville runs a procedural map of size 5,000 with seed 511451832, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

On what schedule does foosville wipe?

A single wipe each month, the force wipe, is all foosville does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 25 days 17 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.

What is wipe day on foosville like?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 2 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 11.

Tags and filters

Where does foosville appear among Rust Data lists and filters?

On Rust Data, foosville appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on foosville?

Read by the game's server browser, the tags foosville publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^q (Premium): Joining requires Rust's premium status; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to foosville?

In Rust, F1 opens the console: type client.connect 66.51.98.74:28020. Launch Rust on this page does the same by opening the game through Steam and connecting. Joining requires Rust's premium status.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,^m,gmrust,cs167781,^q,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players 50 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build The server runs build 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Mods and access

^q
Premium Joining requires Rust's premium status.
^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 62,626 players 11,741 servers online