Online NA 66.51.99.126:28025 checked 11m ago
hhc
Connect
srv = rust.server("66.51.99.126:28026")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 81% in NA, and #366 of the duo servers (top 87%). Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 8h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 8h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 20 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 9 Oct, 05:31 UTC20d ago | 4 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1
- map
- Procedural Map
- size
- 4000
- seed
- 1
Server
srv.info()- address
- 66.51.99.126:28025
- region
- NA
- max players
- 50
- group limit
- duo
- wipe schedule
- monthly
- last wipe
- 9 Oct 2026, 07:16 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RustedAK NOOBS DUO SOLOs | NA · duo · monthly · 1 on average | 0/250 |
| 1 | US Limitless 2x Monthly Solo/Duo|No BP Wipes|Noob Friendly | NA · duo · 2x · monthly · 57 on average | 29/200 |
| 2 | US RENEGADE 2x Monthly | Solo Duo | 50% Upkeep | No BP Wipe | NA · duo · 2x · monthly · 25 on average | 12/150 |
| 3 | US Rusty Rats 2x Monthly | Solo/Duo | 50% Upkeep | No BP Wipe | NA · duo · 2x · monthly · 5 on average | 2/200 |
| 4 | Edmonton Softcore Rust | NA · duo · monthly · 3 on average | 1/50 |
| 5 | US Velt.gg 2x Monthly Solo/Duo | 50% Upkeep | No BP Wipes | x2 | NA · duo · 2x · monthly · 2 on average | 1/200 |
Quick answers
From the figures on this page.
Population
How does hhc compare in the rankings?
Ranked #15,338 on seven-day player hours, hhc is #1,508 in North America and in the top 69% of all ranked servers. Within the duo group, its rank is #366.
How many players does hhc hold at once?
hhc reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.
Server facts
How smoothly does hhc run?
The 48-hour average is 5 server fps, with a low of 5. Entity numbers reached 94,430, and that includes buildings, deployables and the rest. A high of 3,325 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does hhc run?
Rust network protocol 2634 and build 167781 on Linux is what hhc runs. Steam updates your game for you, but the protocol must match to join.
Is hhc up, and what does its uptime show?
Online is the state at the latest refresh for hhc. The uptime it reports puts the last restart about 6 days 18 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.
Which location does hhc run from?
The NA tag is what hhc uses to list itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 66.51.99.126:28025 is its address.
Rules, settings, map
What rules and settings are recorded for hhc?
You will not find a gather rate in the string hhc. Up to 2 players may share a group (duo). survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has hhc selected?
The game generates the map on hhc: procedural, size 4,000, seed 1. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does hhc wipe, and on what schedule?
The only wipe hhc takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 20 days 2 hours ago. The tags list wipes as monthly.
What is wipe day on hhc like?
Across recent wipes the busiest point averaged 4 players. 20 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which Rust Data filters and lists contain hhc?
These Rust Data lists include hhc: Rust servers with a duo group limit, Modded Rust servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly.
How should you read the server tags on hhc?
These tags are published by hhc and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts2 (Group limit): The team cap is 2; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): In the server browser it sits under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join hhc?
Enter client.connect 66.51.99.126:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
