Rust Data

rustdata.spaceservers66.51.99.126:28026.ipynb

Run all rust-data · live

‹ All servers

Online NA 66.51.99.126:28025 checked 11m ago

hhc

duo monthly wipes moddedoxide

Connect

srv = rust.server("66.51.99.126:28026")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,338 # top 69% · #1508 in NA
last wipe 20d ago # monthly schedule
next wipe 7d 8h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
0246811:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep10 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA, and #366 of the duo servers (top 87%). Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. # The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

inatkind
07d 8hThu 5 Nov, 19:00 UTCFW force wipe
135d 8hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 20 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 9 Oct, 05:31 UTC20d ago 4 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1
Map of hhc
map
Procedural Map
size
4000
seed
1
Open on RustMaps

Server

srv.info()
address
66.51.99.126:28025
region
NA
max players
50
group limit
duo
wipe schedule
monthly
last wipe
9 Oct 2026, 07:16 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0RustedAK NOOBS DUO SOLOsNA · duo · monthly · 1 on average0/250
1US Limitless 2x Monthly Solo/Duo|No BP Wipes|Noob FriendlyNA · duo · 2x · monthly · 57 on average29/200
2US RENEGADE 2x Monthly | Solo Duo | 50% Upkeep | No BP WipeNA · duo · 2x · monthly · 25 on average12/150
3US Rusty Rats 2x Monthly | Solo/Duo | 50% Upkeep | No BP WipeNA · duo · 2x · monthly · 5 on average2/200
4Edmonton Softcore RustNA · duo · monthly · 3 on average1/50
5US Velt.gg 2x Monthly Solo/Duo | 50% Upkeep | No BP Wipes | x2NA · duo · 2x · monthly · 2 on average1/200

Quick answers

From the figures on this page.

Population

How does hhc compare in the rankings?

Ranked #15,338 on seven-day player hours, hhc is #1,508 in North America and in the top 69% of all ranked servers. Within the duo group, its rank is #366.

How many players does hhc hold at once?

hhc reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.

Server facts

How smoothly does hhc run?

The 48-hour average is 5 server fps, with a low of 5. Entity numbers reached 94,430, and that includes buildings, deployables and the rest. A high of 3,325 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does hhc run?

Rust network protocol 2634 and build 167781 on Linux is what hhc runs. Steam updates your game for you, but the protocol must match to join.

Is hhc up, and what does its uptime show?

Online is the state at the latest refresh for hhc. The uptime it reports puts the last restart about 6 days 18 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.

Which location does hhc run from?

The NA tag is what hhc uses to list itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 66.51.99.126:28025 is its address.

Rules, settings, map

What rules and settings are recorded for hhc?

You will not find a gather rate in the string hhc. Up to 2 players may share a group (duo). survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has hhc selected?

The game generates the map on hhc: procedural, size 4,000, seed 1. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does hhc wipe, and on what schedule?

The only wipe hhc takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 20 days 2 hours ago. The tags list wipes as monthly.

What is wipe day on hhc like?

Across recent wipes the busiest point averaged 4 players. 20 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which Rust Data filters and lists contain hhc?

These Rust Data lists include hhc: Rust servers with a duo group limit, Modded Rust servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly.

How should you read the server tags on hhc?

These tags are published by hhc and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts2 (Group limit): The team cap is 2; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): In the server browser it sits under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join hhc?

Enter client.connect 66.51.99.126:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts2,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts2
Group limit The team cap is 2.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 53,885 players 11,698 servers online