Rust Data

rustdata.spaceservers66.51.99.160:2801.ipynb

Run all rust-data · live

‹ All servers

Offline 66.51.99.160:2800 checked 45d ago

HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons

10x moddedoxide

Connect

srv = rust.server("66.51.99.160:2801")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #15,121 # no region published
last wipe 55d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
66.51.99.160:2800
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
3 Sep 2026, 21:28 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 349 on average188/200
1TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 180 on average120/200
2Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 179 on average153/200
3KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 153 on average31/400
4HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 77 on average31/150
5HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 67 on average66/150

Quick answers

From the figures on this page.

Population data

How does HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons compare in the rankings?

Over the last seven days HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons sits at #15,121 on player hours, in the top – of ranked servers.

What population does HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons carry?

The current row shows HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons offline; the last response was 45 days 5 hours ago.

Server facts

What Rust version does HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons run?

Rust network protocol 2633 and build 163794 on Linux is what HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons runs. Steam updates your game for you, but the protocol must match to join.

How reliable is HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons, and is it online now?

The latest sample has HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons offline, with a last sighting 45 days 5 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons hosted?

No region is published by HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 66.51.99.160:2800.

Rules, settings, map

Which rules apply on HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons, and what settings?

Gather sits at 10x, read from the server's own name: HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons loaded?

A procedural map runs on HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons, generated by the game.

Wipes and dates

When does HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons wipe, and on what schedule?

A rhythm cannot be read from the wipes of HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 55 days 10 hours ago, and that is the one in play.

Tags and filters

Which Rust Data filters and lists contain HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons?

The Rust Data lists that HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons fits are: Modded Rust servers and 10x Rust servers: the live sample. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

How should you read the server tags on HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons?

Read by the game's server browser, the tags HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons publishes are: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): 500 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons?

Enter client.connect 66.51.99.160:2800 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players 500 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs163794
Build Recorded game build: 163794.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,309 players 11,617 servers online