Rust Data

rustdata.spaceservers66.51.99.162:27126.ipynb

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Offline NA 66.51.99.162:28125 checked 19d ago

CREED PVE | VANILLA + | BIG JAWBS | BI-WEEKLY

biweekly wipes vanillamoddedoxidepve

Connect

srv = rust.server("66.51.99.162:27126")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #14,500 # top 66% · #1474 in NA
last wipe 20d ago # biweekly schedule
next wipe 6d 21h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct12 Oct14 Oct15 Oct17 Oct

Top 66% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Procedural
size
–
seed
–

Server

srv.info()
address
66.51.99.162:28125
region
NA
max players
100
group limit
8, the default
wipe schedule
biweekly
last wipe
9 Oct 2026, 01:50 UTC
hostname
–
first seen
9 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 253 on average239/2000
1Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 106 on average82/200
2Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 33 on average113/200
3LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge NoNA · groups of 12+ · biweekly · 14 on average18/30
4ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No LosNA · groups of 12+ · biweekly · 13 on average9/100
5US Markiii-Rust PVE | 900+ Raids | Custom Weapons | Markiii-ProNA · groups of 8+ · biweekly · 6 on average9/50

Quick answers

From the figures on this page.

Population data

How does CREED PVE | VANILLA + | BIG JAWBS | BI-WEEKLY compare in the rankings?

On seven-day player hours CREED PVE | VANILLA + | BIG JAWBS | BI-WEEKLY is #14,500 overall and #1,474 in North America, inside the top 66% of all ranked servers.

How many players does CREED PVE | VANILLA + | BIG JAWBS | BI-WEEKLY hold at once?

The current row shows CREED PVE | VANILLA + | BIG JAWBS | BI-WEEKLY offline; the last response was 19 days 11 hours ago.

Server data

What Rust version does CREED PVE | VANILLA + | BIG JAWBS | BI-WEEKLY run?

The build is Rust network protocol 2634 and build 167398 on Linux, run by CREED PVE | VANILLA + | BIG JAWBS | BI-WEEKLY. The protocol has to match before you can join, and Steam does the updating.

Is CREED PVE | VANILLA + | BIG JAWBS | BI-WEEKLY up, and what does its uptime show?

The latest sample has CREED PVE | VANILLA + | BIG JAWBS | BI-WEEKLY offline, with a last sighting 19 days 11 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 9 October 2026.

In which location is CREED PVE | VANILLA + | BIG JAWBS | BI-WEEKLY hosted?

The NA tag is what CREED PVE | VANILLA + | BIG JAWBS | BI-WEEKLY uses to list itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 66.51.99.162:28125 is its address.

Rules, settings, map

Which rules apply on CREED PVE | VANILLA + | BIG JAWBS | BI-WEEKLY, and what settings?

The name CREED PVE | VANILLA + | BIG JAWBS | BI-WEEKLY carries no gather rate. No custom cap; the default of 8 players per group stands. pve is the game mode here, and player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. Anti-cheat status: VAC on.

Wipes and dates

When does CREED PVE | VANILLA + | BIG JAWBS | BI-WEEKLY wipe, and on what schedule?

The next wipe for CREED PVE | VANILLA + | BIG JAWBS | BI-WEEKLY is an estimate, drawn from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 20 days 19 hours ago. Its tags carry a wipe schedule of every two weeks.

Tags, lists

Which lists on Rust Data hold CREED PVE | VANILLA + | BIG JAWBS | BI-WEEKLY, and which filters?

The Rust Data lists that CREED PVE | VANILLA + | BIG JAWBS | BI-WEEKLY fits are: Modded Rust servers, Rust PvE servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which meanings do the tags on CREED PVE | VANILLA + | BIG JAWBS | BI-WEEKLY hold?

Read by the game's server browser, the tags CREED PVE | VANILLA + | BIG JAWBS | BI-WEEKLY publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): The server runs build 167398; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^b (Biweekly): Wipes run on a two-week cycle; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): North America is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join CREED PVE | VANILLA + | BIG JAWBS | BI-WEEKLY?

Enter client.connect 66.51.99.162:28125 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,^b,^v,NA,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players The server lists 100 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167398
Build The server runs build 167398.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Wipes run on a two-week cycle.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America North America is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 90,018 players 11,844 servers online