Rust Data

rustdata.spaceservers66.51.99.165:28006.ipynb

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Online 66.51.99.165:28005 checked 11m ago

TURTLE KINGDOM 2X ONE GRID

2x quad moddedoxide

Connect

srv = rust.server("66.51.99.165:28006")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 1
rank #9,443 # top 42%
last wipe 25d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75115:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 42% of all ranked servers, and #482 of the quad servers (top 58%). Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctMon 21 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 32 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 17:47 UTC25d ago 8 NaN running 0
1 Thu 1 Oct, 19:27 UTC FW27d ago 1 NaN 1.9 days 0
2 Mon 21 Sep, 02:14 UTC38d ago 2 halved by day 6 10.7 days 0
3 Mon 14 Sep, 01:37 UTC45d ago 1 halved by day 2 7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1650 · seed 1337
Map of TURTLE KINGDOM 2X ONE GRID
map
Custom Map
size
1650
seed
1337

Server

srv.info()
address
66.51.99.165:28005
region
–
max players
100
group limit
quad
wipe schedule
–
last wipe
3 Oct 2026, 17:47 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Thursday Weekly Wipes 3PM CST - Actual Force wipe - First Thursday of each month at 1PM CST Blueprints wipe every 90 days Max group size: 4. No teaming more than 4. Discord: https://discord.gg/turtlekingdom Store: https://turtle-kingdom.tebex.io/ \2x gather rates 2x scrap and components 1/2 crafting and recycling times trade kits for starter kits and base remove if you made a mistake Increased stack sizes and smelting speed Minicopters spawn on roads Boats spawn on shore Recyclers and drone marketplace at fishing villages Active non-playing admins

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipEU · quad · 2x · monthly · 584 on average618/700
1Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipNA · quad · 2x · monthly · 256 on average124/150
2WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPEDEU · quad · 2x · weekly · 210 on average162/200
3SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] FULLWIPED 29.10quad · 2x · biweekly · 159 on average740/750
4US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob FriendlyNA · quad · 2x · monthly · 156 on average86/200
5WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPEDNA · quad · 2x · weekly · 150 on average32/200

Quick answers

From the figures on this page.

Player counts

How does TURTLE KINGDOM 2X ONE GRID compare in the rankings?

Player hours over seven days put TURTLE KINGDOM 2X ONE GRID at #9,443, in the top 42% of the ranked set. Its position in the quad group is #482.

How many players does TURTLE KINGDOM 2X ONE GRID hold at once?

The sample now reads 0 players for TURTLE KINGDOM 2X ONE GRID, out of 100 slots. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 10:00 UTC is the busiest, at 1 players.

About the server

How smoothly does TURTLE KINGDOM 2X ONE GRID run?

Averaged over 48 hours: 60 server fps, never under 54. Buildings, deployables and all else in the world took the count as high as 38,782 entities. The memory field tops out at 2,136 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does TURTLE KINGDOM 2X ONE GRID run?

Version Rust network protocol 2635 and build 168909 on Linux is reported by TURTLE KINGDOM 2X ONE GRID. Steam updates your game for you, but the protocol must match to join.

Is TURTLE KINGDOM 2X ONE GRID up, and what does its uptime show?

Online is the state at the latest refresh for TURTLE KINGDOM 2X ONE GRID. The uptime it reports puts the last restart about 50 minutes ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.

Which location does TURTLE KINGDOM 2X ONE GRID run from?

There is no region published for TURTLE KINGDOM 2X ONE GRID. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 66.51.99.165:28005.

Rules, settings, map

What rules and settings are recorded for TURTLE KINGDOM 2X ONE GRID?

Gather sits at 2x, read from the server's own name: TURTLE KINGDOM 2X ONE GRID. quad sets the cap: 4 players per group. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.

What is the map on TURTLE KINGDOM 2X ONE GRID?

Size 1,650, seed 1337: the procedural map on TURTLE KINGDOM 2X ONE GRID, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Recorded under map name: Custom Map.

Wipes and dates

When does TURTLE KINGDOM 2X ONE GRID wipe, and on what schedule?

TURTLE KINGDOM 2X ONE GRID wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 25 days 20 hours ago.

On TURTLE KINGDOM 2X ONE GRID, what happens on wipe day?

Across recent wipes the busiest point averaged 4 players. 32 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 4.

Tags, lists

Which Rust Data filters and lists contain TURTLE KINGDOM 2X ONE GRID?

The Rust Data lists that TURTLE KINGDOM 2X ONE GRID fits are: Modded Rust servers and 2x Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Gather rate: 2x.

How should you read the server tags on TURTLE KINGDOM 2X ONE GRID?

The game's server browser reads these tags from TURTLE KINGDOM 2X ONE GRID: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts4 (Group limit): Team size tops out at 4; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join TURTLE KINGDOM 2X ONE GRID?

In Rust, F1 opens the console: type client.connect 66.51.99.165:28005. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://turtle-kingdom.tebex.io/.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players Slot count: 100.
ts4
Group limit Team size tops out at 4.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 79,533 players 11,830 servers online