Rust Data

rustdata.spaceservers66.51.99.23:28021.ipynb

Run all rust-data · live

‹ All servers

Online NA 66.51.99.23:28020 checked 8m ago

Cybertek 2x offline raid limit 3

2x biweekly wipes moddedcarbon

Connect

srv = rust.server("66.51.99.23:28021")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 1 # peak 2
rank #4,499 # top 20% · #763 in NA
last wipe 13d ago # biweekly schedule
next wipe 44m # Thu 29 Oct, 14:18 UTC
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5214:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 20% of all ranked servers, top 41% in NA. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 29 October, 14:18 UTC, in 44m. # Its biweekly schedule tag · low confidence

usual gap13.5 daysbetween real wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 7

Coming wipes

inatkind
044mThu 29 Oct, 14:18 UTCwipe
17d 5hThu 5 Nov, 19:00 UTCFW force wipe
214d 0hThu 12 Nov, 14:18 UTCwipe
328d 0hThu 26 Nov, 14:18 UTCwipe
435d 5hThu 3 Dec, 19:00 UTCFW force wipe
542d 0hThu 10 Dec, 14:18 UTCwipe

The first 48 hours of its last wipes

Thu 15 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 14:18 UTC13d ago 3 NaN running 0
1 Fri 2 Oct, 01:36 UTC27d ago 3 halved by day 7 13.5 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 7429101
Map of Cybertek 2x offline raid limit 3
map
Procedural Map
size
5000
seed
7429101
Open on RustMaps

Server

srv.info()
address
66.51.99.23:28020
region
NA
max players
50
group limit
8, the default
wipe schedule
biweekly
last wipe
15 Oct 2026, 14:18 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Cybertek 2x|3offline raid limit|QOL mods|Auto hit X| Modded with vanilla feel with a little extra, Balanced for the working player's with families fun for all.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas - US 2X Medium | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · biweekly · 10 on average7/100
1[US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped!NA · groups of 8+ · 2x · biweekly · 2 on average3/75
2(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVPNA · groups of 8+ · 2x · biweekly · 2 on average1/100
3Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 375 on average121/150
4US Limitless 2x Monthly Main | No BP Wipes | x2NA · groups of 12+ · 2x · monthly · 156 on average60/200
5HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 129 on average95/105

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Cybertek 2x offline raid limit 3 rank?

Ranked #4,499 on seven-day player hours, Cybertek 2x offline raid limit 3 is #763 in North America and in the top 20% of all ranked servers.

How full does Cybertek 2x offline raid limit 3 run?

Cybertek 2x offline raid limit 3 reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 1 players and peaked at 2. The 48-hour sample puts the busiest hour at 07:00 UTC, averaging 2 players.

Server data

How well does Cybertek 2x offline raid limit 3 perform?

Averaged over 48 hours: 27 server fps, never under 5. The entity count peaked at 151,266, covering buildings, deployables and the rest of the world. The memory field tops out at 4,215 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on Cybertek 2x offline raid limit 3?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Cybertek 2x offline raid limit 3. Steam updates your game for you, but the protocol must match to join.

Is Cybertek 2x offline raid limit 3 up, and what does its uptime show?

Cybertek 2x offline raid limit 3 reports itself online at the current refresh. A restart about 56 minutes ago is what its reported uptime implies. Over the last 7 full days the hours up number 112 of 168, 67%. Rust Data logged it first on 13 September 2026.

In which location is Cybertek 2x offline raid limit 3 hosted?

The NA tag is what Cybertek 2x offline raid limit 3 uses to list itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 66.51.99.23:28020 is its address.

Map and rules

Which rules apply on Cybertek 2x offline raid limit 3, and what settings?

Gather sits at 2x, read from the server's own name: Cybertek 2x offline raid limit 3. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.

Which map has Cybertek 2x offline raid limit 3 selected?

The game generates the map on Cybertek 2x offline raid limit 3: procedural, size 5,000, seed 7429101. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does Cybertek 2x offline raid limit 3 wipe, and on what schedule?

Too few wipes are on record for Cybertek 2x offline raid limit 3 to confirm its schedule, so the tag drives the prediction. The schedule puts the next wipe on Thursday 29 October at 14:18 UTC. The world it runs now was generated 13 days 23 hours ago. A fortnightly wipe schedule is published in its tags.

What is wipe day on Cybertek 2x offline raid limit 3 like?

Recent wipes averaged 3 players at their peak. Peak population on the latest wipe came 6 hours in. Half the peak or more was held to the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 7.

Tags and filters

Which Rust Data filters and lists contain Cybertek 2x offline raid limit 3?

On Rust Data, Cybertek 2x offline raid limit 3 appears in these lists: Modded Rust servers, 2x Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Which meanings do the tags on Cybertek 2x offline raid limit 3 hold?

Read by the game's server browser, the tags Cybertek 2x offline raid limit 3 publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^b (Biweekly): Two weeks between wipes; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon; NA (North America): The server browser files it under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into Cybertek 2x offline raid limit 3?

The manual route: launch Rust, F1, then client.connect 66.51.99.23:28020. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players The server lists 50 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon The plugin framework in use is Carbon.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 72,948 players 11,836 servers online