Rust Data

rustdata.spaceservers66.51.99.44:28011.ipynb

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Online NA 66.51.99.44:28010 checked 10m ago

Dead Man Rust HardCore

teams off monthly wipes moddedoxidehardcore

Connect

srv = rust.server("66.51.99.44:28011")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #13,533 # top 61% · #1417 in NA
last wipe 27d ago # monthly schedule
next wipe 7d 8h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75111:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 61% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. # The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

inatkind
07d 8hThu 5 Nov, 19:00 UTCFW force wipe
135d 8hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:17 UTC FW27d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 0
No map picture published
map
Procedural Map
size
4500
seed
–

Server

srv.info()
address
66.51.99.44:28010
region
NA
max players
50
group limit
teams off
wipe schedule
monthly
last wipe
1 Oct 2026, 18:17 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
🔥 DEAD MAN RUST — HARDCORE 🔥 Think you’ve got what it takes? Our Hardcore server is built for players who want real Rust survival — tougher fights, higher stakes, and no easy way out. ⚔️ Hardcore gameplay 💀 Every raid matters 🔥 PvP & survival 🏚️ Build smart. Fight hard. Survive. ☠️ No handouts — earn everything you get. Come see how long you can survive.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average2/175
1Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average4/90
2[US East] Facepunch Hardcore 1NA · no group limit · monthly · 4 on average4/400
3Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average4/1000
4Gringers Hardcore|Solo Only|Monthly October 1NA · no group limit · monthly · 3 on average2/50
5Outlaw Ridge Hardcore | 50% Upkeep | No Tech Tree | MonthlyNA · no group limit · monthly · 2 on average1/50

Quick answers

From the figures on this page.

Population

What position does Dead Man Rust HardCore take in the server rankings?

Ranked #13,533 on seven-day player hours, Dead Man Rust HardCore is #1,417 in North America and in the top 61% of all ranked servers.

How many players does Dead Man Rust HardCore hold at once?

Dead Man Rust HardCore reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 08:00 UTC, mean 1 players.

About the server

How well does Dead Man Rust HardCore perform?

The 48-hour average is 6 server fps, with a low of 5. Buildings, deployables and all else in the world took the count as high as 111,511 entities. A high of 3,667 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on Dead Man Rust HardCore?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Dead Man Rust HardCore. The protocol has to match before you can join, and Steam does the updating.

How reliable is Dead Man Rust HardCore, and is it online now?

Dead Man Rust HardCore reports itself online at the current refresh. The uptime it reports puts the last restart about 23 hours ago. Uptime of 83% across the last 7 full days: 139 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

In which location is Dead Man Rust HardCore hosted?

In North America, Dead Man Rust HardCore lists itself, using the NA tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 66.51.99.44:28010.

Map and rules

Which settings and rules does Dead Man Rust HardCore run?

No gather rate appears in the name: Dead Man Rust HardCore. The field for group size is empty. Game mode hardcore, with this note: Facepunch's most punishing mode. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has Dead Man Rust HardCore selected?

Generated by the game at size 4,500, the map on Dead Man Rust HardCore is procedural.

Wipe schedule

When does Dead Man Rust HardCore wipe, and how often?

Once a month Dead Man Rust HardCore wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 27 days 16 hours ago. A monthly wipe schedule is published in its tags.

What is wipe day on Dead Man Rust HardCore like?

Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 11 hours in.

Tags and filters

Where does Dead Man Rust HardCore appear among Rust Data lists and filters?

These Rust Data lists include Dead Man Rust HardCore: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: Hardcore; Server tag: Monthly ^m, Hardcore ^h, Modded ^z and Oxide ^o; Wipe schedule: Monthly.

Which meanings do the tags on Dead Man Rust HardCore hold?

The game's server browser reads these tags from Dead Man Rust HardCore: gmhardcore (Game mode): A harsher ruleset: hardcore; mp50 (Max players): 50 slots in total; ts0 (Group limit): No teams: the setting is disabled; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^h (Hardcore): Hardcore: the survival is harsher and the helpers fewer; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): North America is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join Dead Man Rust HardCore?

The manual route: launch Rust, F1, then client.connect 66.51.99.44:28010. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^m,^h,NA,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp50
Max players 50 slots in total.
ts0
Group limit No teams: the setting is disabled.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Difficulty

^h
Hardcore Hardcore: the survival is harsher and the helpers fewer.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America North America is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 57,218 players 11,715 servers online