Online NA 66.51.99.44:28015 checked 11m ago
Rustmod.cc solo/duo
Connect
srv = rust.server("66.51.99.44:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 35% of all ranked servers, top 61% in NA, and #309 of the duo servers (top 73%). Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 15h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 15h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:42 UTC FW26d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 575110
- map
- Procedural Map
- size
- 3500
- seed
- 575110
Server
srv.info()- address
- 66.51.99.44:28015
- region
- NA
- max players
- 50
- group limit
- duo
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:42 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | k1 solo duo | NA · duo · monthly · 1 on average | 3/50 |
| 1 | RustedAK NOOBS DUO SOLOs | NA · duo · monthly · 1 on average | 1/250 |
| 2 | US Limitless 2x Monthly Solo/Duo|No BP Wipes|Noob Friendly | NA · duo · 2x · monthly · 63 on average | 68/200 |
| 3 | US RENEGADE 2x Monthly | Solo Duo | 50% Upkeep | No BP Wipe | NA · duo · 2x · monthly · 24 on average | 29/150 |
| 4 | US Rusty Rats 2x Monthly | Solo/Duo | 50% Upkeep | No BP Wipe | NA · duo · 2x · monthly · 6 on average | 3/200 |
| 5 | Edmonton Softcore Rust | NA · duo · monthly · 3 on average | 6/50 |
Quick answers
From the figures on this page.
Player counts
How does Rustmod.cc solo/duo compare in the rankings?
Player hours over the last seven days: #7,804 for Rustmod.cc solo/duo, #1,147 in North America, within the top 35% of the ranked set. Within the duo group, its rank is #309.
How many players does Rustmod.cc solo/duo hold at once?
The sample now reads 0 players for Rustmod.cc solo/duo, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 14:00 UTC, averaging 0 players.
Server data
How well does Rustmod.cc solo/duo perform?
The 48-hour average is 5 server fps, with a low of 5. The entity count peaked at 71,514, covering buildings, deployables and the rest of the world. Memory peaked at 3,251 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on Rustmod.cc solo/duo?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Rustmod.cc solo/duo. The protocol has to match before you can join, and Steam does the updating.
How reliable is Rustmod.cc solo/duo, and is it online now?
Rustmod.cc solo/duo reports itself online at the current refresh. The uptime it reports puts the last restart about 9 hours ago. Over the last 7 full days the hours up number 168 of 168, 100%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does Rustmod.cc solo/duo run from?
The NA tag is what Rustmod.cc solo/duo uses to list itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 66.51.99.44:28015 is its address.
Map and rules
Which settings and rules does Rustmod.cc solo/duo run?
The name Rustmod.cc solo/duo carries no gather rate. The group limit is 2 players, the duo setting. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has Rustmod.cc solo/duo selected?
The game generates the map on Rustmod.cc solo/duo: procedural, size 3,500, seed 575110. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does Rustmod.cc solo/duo wipe, and on what schedule?
A single wipe each month, the force wipe, is all Rustmod.cc solo/duo does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 26 days 9 hours ago. The tags list wipes as monthly.
On Rustmod.cc solo/duo, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. 1 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which Rust Data filters and lists contain Rustmod.cc solo/duo?
On Rust Data, Rustmod.cc solo/duo appears in these lists: Rust servers with a duo group limit, Modded Rust servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly.
Which meanings do the tags on Rustmod.cc solo/duo hold?
These tags are published by Rustmod.cc solo/duo and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts2 (Group limit): The team cap is 2; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): North America is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into Rustmod.cc solo/duo?
Enter client.connect 66.51.99.44:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://rustmod.cc.