Online EU 66.51.99.54:28035 checked 7m ago
Pine Hosting - Rust Server
Connect
srv = rust.server("66.51.99.54:28036")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 17h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 17h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 22:07 UTC FW27d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2000 · seed 1
- map
- Procedural Map
- size
- 2000
- seed
- 1
Server
srv.info()- address
- 66.51.99.54:28035
- region
- EU
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 22:07 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 24/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 4/1000 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 78 on average | 65/700 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 70 on average | 27/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 67 on average | 1/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 63 on average | 98/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Pine Hosting - Rust Server rank?
Ranked #15,349 on seven-day player hours, Pine Hosting - Rust Server is #2,569 in Europe and in the top 69% of all ranked servers.
What population does Pine Hosting - Rust Server carry?
The sample now reads 0 players for Pine Hosting - Rust Server, out of 50 slots. Over the last seven days it averaged 0 players.
Server facts
How smoothly does Pine Hosting - Rust Server run?
Averaged over 48 hours: 5 server fps, never under 5. Buildings, deployables and all else in the world took the count as high as 14,717 entities. A high of 1,415 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does Pine Hosting - Rust Server run?
Version Rust network protocol 2634 and build 167781 on Linux is reported by Pine Hosting - Rust Server. The protocol has to match before you can join, and Steam does the updating.
Is Pine Hosting - Rust Server up, and what does its uptime show?
Pine Hosting - Rust Server reports itself online at the current refresh. A restart about 6 days 12 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.
Where does Pine Hosting - Rust Server sit?
The EU tag is what Pine Hosting - Rust Server uses to list itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 66.51.99.54:28035.
Settings and map
Which settings and rules does Pine Hosting - Rust Server run?
The name Pine Hosting - Rust Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on Pine Hosting - Rust Server?
Size 2,000, seed 1: the procedural map on Pine Hosting - Rust Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does Pine Hosting - Rust Server wipe, and how often?
A single wipe each month, the force wipe, is all Pine Hosting - Rust Server does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 27 days 3 hours ago. Its tags carry a monthly wipe schedule.
What is wipe day on Pine Hosting - Rust Server like?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags and filters
Which lists on Rust Data hold Pine Hosting - Rust Server, and which filters?
The Rust Data lists that Pine Hosting - Rust Server fits are: EU Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Pine Hosting - Rust Server hold?
These tags are published by Pine Hosting - Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game; EU (Europe): In the server browser it sits under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into Pine Hosting - Rust Server?
Enter client.connect 66.51.99.54:28035 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
