Rust Data

rustdata.spaceservers66.51.99.58:28001.ipynb

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Online EU 66.51.99.58:28000 checked 8m ago

Pine Hosting - Rust Server

monthly wipes moddedoxide

Connect

srv = rust.server("66.51.99.58:28001")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,310 # top 69% · #2542 in EU
last wipe 16d ago # monthly schedule
next wipe 7d 0h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
0246819:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. # The force wipe · high confidence

usual gap1.1 daysbetween real wipes
on rhythm14%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 2.5

Coming wipes

inatkind
07d 0hThu 5 Nov, 19:00 UTCFW force wipe
135d 0hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Tue 13 OctWed 30 SepThu 24 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 13 Oct, 08:45 UTC16d ago NaN NaN running 0
1 Wed 30 Sep, 00:52 UTC29d ago 0 NaN 13.3 days 0
2 Thu 24 Sep, 20:48 UTC34d ago 5 halved by day 2 5.2 days 0
3 Thu 24 Sep, 11:33 UTC35d ago 5 NaN 0.4 days 0
4 Wed 23 Sep, 08:00 UTC36d ago 5 NaN 1.1 days 0
5 Fri 18 Sep, 15:59 UTC41d ago 6 halved by day 3 4.7 days 1
6 Fri 18 Sep, 01:14 UTC41d ago 7 NaN 0.6 days 1
7 Thu 17 Sep, 16:19 UTC42d ago 7 NaN 0.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1
Map of Pine Hosting - Rust Server
map
Procedural Map
size
3000
seed
1
Open on RustMaps

Server

srv.info()
address
66.51.99.58:28000
region
EU
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
13 Oct 2026, 08:35 UTC
hostname
–
first seen
17 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average74/700
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average222/700
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average31/1000
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 75 on average149/1000
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 71 on average282/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 66 on average471/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Pine Hosting - Rust Server rank?

Ranked #15,310 on seven-day player hours, Pine Hosting - Rust Server is #2,542 in Europe and in the top 69% of all ranked servers.

What population does Pine Hosting - Rust Server carry?

Pine Hosting - Rust Server reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.

About the server

How smoothly does Pine Hosting - Rust Server run?

The 48-hour average is 5 server fps, with a low of 5. Entity numbers reached 48,017, and that includes buildings, deployables and the rest. Memory peaked at 2,630 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on Pine Hosting - Rust Server?

Rust network protocol 2634 and build 167781 on Linux is what Pine Hosting - Rust Server runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Pine Hosting - Rust Server, and is it online now?

The current sample puts Pine Hosting - Rust Server online. The uptime it reports puts the last restart about 7 days 5 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 17 September 2026.

In which location is Pine Hosting - Rust Server hosted?

In Europe, Pine Hosting - Rust Server lists itself, using the EU tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 66.51.99.58:28000 is its address.

Rules, settings, map

What rules and settings are recorded for Pine Hosting - Rust Server?

You will not find a gather rate in the string Pine Hosting - Rust Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on Pine Hosting - Rust Server?

Pine Hosting - Rust Server runs a procedural map of size 3,000 with seed 1, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does Pine Hosting - Rust Server wipe, and on what schedule?

The only wipe Pine Hosting - Rust Server takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 16 days 10 hours ago. The tags list wipes as monthly.

On Pine Hosting - Rust Server, what happens on wipe day?

Recent wipes averaged 3 players at their peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 2.5 in the other cases.

Tags and filters

Where does Pine Hosting - Rust Server appear among Rust Data lists and filters?

On Rust Data, Pine Hosting - Rust Server appears in these lists: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on Pine Hosting - Rust Server?

These tags are published by Pine Hosting - Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser files it under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to Pine Hosting - Rust Server?

The manual route: launch Rust, F1, then client.connect 66.51.99.58:28000. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,^m,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 103,803 players 11,888 servers online