Rust Data

rustdata.spaceservers66.51.99.59:28056.ipynb

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Online NA 66.51.99.59:28055 checked 9m ago

Wastelands Trust No One

biweekly wipes oxide

Connect

srv = rust.server("66.51.99.59:28056")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 2
rank #6,158 # top 28% · #998 in NA
last wipe 24d ago # biweekly schedule
next wipe 3d 6h # Sat 31 Oct, 22:56 UTC

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 28% of all ranked servers, top 54% in NA. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Saturday 31 October, 22:56 UTC, in 3d 6h. # Its biweekly schedule tag · low confidence

usual gap0.8 daysbetween real wipes
wipe-day peak3players, last three wipes

Coming wipes

inatkind
03d 6hSat 31 Oct, 22:56 UTCwipe
18d 2hThu 5 Nov, 19:00 UTCFW force wipe
217d 6hSat 14 Nov, 22:56 UTCwipe
331d 6hSat 28 Nov, 22:56 UTCwipe
436d 2hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sat 3 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 22:56 UTC24d ago 2 NaN running 1
1 Sat 3 Oct, 02:33 UTC25d ago 4 NaN 0.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1
Map of Wastelands Trust No One
map
Procedural Map
size
3000
seed
1
Open on RustMaps

Server

srv.info()
address
66.51.99.59:28055
region
NA
max players
50
group limit
12 max
wipe schedule
biweekly
last wipe
3 Oct 2026, 22:56 UTC
hostname
–
first seen
18 Sep 2026

About this server · in its own words

print(srv.description)
TRUST NO ONE – RUST EVENT Do you think you can survive when alliances crumble and betrayal is inevitable? Welcome to Trust No One, a high-stakes Rust event where strategy, deception, and raw survival skills decide everything. For the first 48 hours, NO RAIDING is allowed. Build your base, gather resources, form alliances… or fake them. This is your time to prepare—but remember, trust is temporary. Once the clock hits 48 hours, ALL BETS ARE OFF. Raiding is fully enabled, and the map turns into total war. Alliances will break. Backstabs will happen. Only the strongest (or smartest) will survive. At the end of the event, the last team standing claims victory and the rewards. Everyone else? Your base, your loot—gone. Rule #1: Trust No One. Will you dominate… or get betrayed?

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 105 on average35/200
1Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 75 on average15/200
2Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 45 on average14/200
3Gringers Solo Only | Noob Friendly Oct 22NA · groups of 8+ · biweekly · 40 on average30/100
4Reddit.com/r/PlayRust - US BiweeklyNA · groups of 12+ · biweekly · 31 on average15/200
5Rustafied.com - US Medium - LargeNA · groups of 16+ · biweekly · 31 on average3/100

Quick answers

From the figures on this page.

Player counts

What position does Wastelands Trust No One take in the server rankings?

Ranked #6,158 on seven-day player hours, Wastelands Trust No One is #998 in North America and in the top 28% of all ranked servers.

How full does Wastelands Trust No One run?

The sample now reads 0 players for Wastelands Trust No One, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 20:00 UTC, mean 1 players.

About the server

How well does Wastelands Trust No One perform?

The 48-hour average is 19 server fps, with a low of 5. Buildings, deployables and all else in the world took the count as high as 48,692 entities. A high of 2,867 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on Wastelands Trust No One?

Rust network protocol 2635 and build 168909 on Linux is what Wastelands Trust No One runs. Joining needs the same protocol on your game; Steam handles the update.

Is Wastelands Trust No One up, and what does its uptime show?

The current sample puts Wastelands Trust No One online. Count back 3 days 22 hours from its reported uptime to get the last restart. Uptime of 100% across the last 7 full days: 168 hours of 168. The first row Rust Data holds for it is dated 18 September 2026.

Where does Wastelands Trust No One sit?

In North America, Wastelands Trust No One lists itself, using the NA tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 66.51.99.59:28055.

Rules, settings, map

Which rules apply on Wastelands Trust No One, and what settings?

The name Wastelands Trust No One carries no gather rate. Group size tops out at 12 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. The plugin count is Oxide. Anti-cheat status: VAC on.

Which map has Wastelands Trust No One loaded?

Size 3,000, seed 1: the procedural map on Wastelands Trust No One, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

On what schedule does Wastelands Trust No One wipe?

The tag sets the prediction: Wastelands Trust No One has too few wipes on record to confirm its schedule. On Saturday 31 October at 22:56 UTC the next wipe is due. The world it runs now was generated 24 days 17 hours ago. A fortnightly wipe schedule is published in its tags.

On Wastelands Trust No One, what happens on wipe day?

The average peak over recent wipes is 3 players. The crowd on the latest wipe topped out 2 hours after it began.

Tags and filters

Where does Wastelands Trust No One appear among Rust Data lists and filters?

The Rust Data lists that Wastelands Trust No One fits are: Rust community servers, unfiltered and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which meanings do the tags on Wastelands Trust No One hold?

These tags are published by Wastelands Trust No One and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts12 (Group limit): The team cap is 12; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^b (Biweekly): The cycle is fourteen days; ^o (Oxide): Plugin framework: Oxide (uMod); NA (North America): North America is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to Wastelands Trust No One?

Enter client.connect 66.51.99.59:28055 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts12,^o

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts12
Group limit The team cap is 12.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The cycle is fourteen days.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Region

NA
North America North America is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 88,651 players 11,840 servers online