Rust Data

rustdata.spaceservers66.51.99.59:28061.ipynb

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Online NA 66.51.99.59:28060 checked 13m ago

Rust-A-Nut

duo weekly wipes moddedoxidepremium

Connect

srv = rust.server("66.51.99.59:28061")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #10,936 # top 49% · #1319 in NA
last wipe 6d ago # weekly schedule
next wipe 23h # Fri 30 Oct, 05:06 UTC
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
0246806:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 49% of all ranked servers, top 71% in NA, and #339 of the duo servers (top 80%). Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Friday 30 October, 05:06 UTC, in 23h. # Every Friday at 05:06 UTC · medium confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 2

Coming wipes

inatkind
023hFri 30 Oct, 05:06 UTCwipe
17d 13hThu 5 Nov, 19:00 UTCFW force wipe
27d 23hFri 6 Nov, 05:06 UTCwipe
314d 23hFri 13 Nov, 05:06 UTCwipe
421d 23hFri 20 Nov, 05:06 UTCwipe
528d 23hFri 27 Nov, 05:06 UTCwipe
635d 13hThu 3 Dec, 19:00 UTCFW force wipe
735d 23hFri 4 Dec, 05:06 UTCwipe

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 23 Oct, 05:06 UTC6d ago 1 NaN running 0
1 Fri 16 Oct, 05:06 UTC13d ago 0 NaN 7 days 0
2 Fri 9 Oct, 05:05 UTC20d ago 0 NaN 7 days 0
3 Fri 2 Oct, 05:06 UTC27d ago 1 halved by day 2 7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2500 · seed 978166565
Map of Rust-A-Nut
map
Procedural Map
size
2500
seed
978166565
Open on RustMaps

Server

srv.info()
address
66.51.99.59:28060
region
NA
max players
50
group limit
duo
wipe schedule
weekly
last wipe
23 Oct 2026, 05:06 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0RustForNoobs.com | Solo/Duo | Weekly | USNA · duo · weekly · 102 on average13/100
1RustForNoobs.com | Mondays | Solo/Duo | USNA · duo · weekly · 67 on average147/175
2US RustLife.net | Solo/Duo | Fridays | Noob FriendlyNA · duo · weekly · 3 on average0/100
3WARBANDITS.GG |Solo/Duo|Weekly| JUST WIPEDNA · duo · weekly · 3 on average0/100
4US RustLife.net | Solo/Duo | Mondays | Noob FriendlyNA · duo · weekly · 2 on average3/100
5WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPEDNA · duo · 2x · weekly · 143 on average246/275

Quick answers

From the figures on this page.

Population data

What position does Rust-A-Nut take in the server rankings?

Ranked #10,936 on seven-day player hours, Rust-A-Nut is #1,319 in North America and in the top 49% of all ranked servers. Within the duo group, its rank is #339.

What population does Rust-A-Nut carry?

Current row: 0 players on Rust-A-Nut, against 50 slots. Over the last seven days it averaged 0 players and peaked at 1.

Server facts

How well does Rust-A-Nut perform?

Server fps over the last 48 hours averages 5; the floor is 5. The entity count peaked at 31,713, covering buildings, deployables and the rest of the world. The memory field tops out at 2,029 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is Rust-A-Nut on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Rust-A-Nut. The protocol has to match before you can join, and Steam does the updating.

Is Rust-A-Nut up, and what does its uptime show?

The current sample puts Rust-A-Nut online. A restart about 5 days 22 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 1 October 2026.

Which location does Rust-A-Nut run from?

With its NA tag, Rust-A-Nut lists itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.99.59:28060.

Settings and map

What rules and settings are recorded for Rust-A-Nut?

No gather rate appears in the name: Rust-A-Nut. duo sets the cap: 2 players per group. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Only premium players get in. VAC, Valve's anti-cheat, is enabled.

What is the map on Rust-A-Nut?

The game generates the map on Rust-A-Nut: procedural, size 2,500, seed 978166565. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does Rust-A-Nut wipe, and on what schedule?

The wipe rhythm for Rust-A-Nut is every Friday at 05:06 UTC. Friday 30 October at 05:06 UTC is when the next wipe is due. A new world was started 6 days ago, and that is the one in play. Its tags carry a weekly wipe schedule.

What is wipe day on Rust-A-Nut like?

Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 17 hours after it began. Half the peak or more was held to the next wipe in 0% of recent wipes. The drop under half arrived by day 2 in the other cases.

Tags and filters

Which lists on Rust Data hold Rust-A-Nut, and which filters?

The Rust Data lists that Rust-A-Nut fits are: Rust servers with a duo group limit, Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week.

How should you read the server tags on Rust-A-Nut?

These tags are published by Rust-A-Nut and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts2 (Group limit): No team may exceed 2; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^w (Weekly): A wipe every week; ^q (Premium): Only premium players get in; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): In the server browser it sits under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into Rust-A-Nut?

The manual route: launch Rust, F1, then client.connect 66.51.99.59:28060. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. Only premium players get in.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,^q,ts2,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts2
Group limit No team may exceed 2.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A wipe every week.

Mods and access

^q
Premium Only premium players get in.
^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 31,247 players 11,636 servers online