Online NA 66.51.99.59:28060 checked 13m ago
Rust-A-Nut
Connect
srv = rust.server("66.51.99.59:28061")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 49% of all ranked servers, top 71% in NA, and #339 of the duo servers (top 80%). Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Friday 30 October, 05:06 UTC, in 23h. # Every Friday at 05:06 UTC · medium confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 23h | Fri 30 Oct, 05:06 UTC | wipe |
| 1 | 7d 13h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 7d 23h | Fri 6 Nov, 05:06 UTC | wipe |
| 3 | 14d 23h | Fri 13 Nov, 05:06 UTC | wipe |
| 4 | 21d 23h | Fri 20 Nov, 05:06 UTC | wipe |
| 5 | 28d 23h | Fri 27 Nov, 05:06 UTC | wipe |
| 6 | 35d 13h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 7 | 35d 23h | Fri 4 Dec, 05:06 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 23 Oct, 05:06 UTC6d ago | 1 | NaN | running | 0 |
| 1 | Fri 16 Oct, 05:06 UTC13d ago | 0 | NaN | 7 days | 0 |
| 2 | Fri 9 Oct, 05:05 UTC20d ago | 0 | NaN | 7 days | 0 |
| 3 | Fri 2 Oct, 05:06 UTC27d ago | 1 | halved by day 2 | 7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2500 · seed 978166565
- map
- Procedural Map
- size
- 2500
- seed
- 978166565
Server
srv.info()- address
- 66.51.99.59:28060
- region
- NA
- max players
- 50
- group limit
- duo
- wipe schedule
- weekly
- last wipe
- 23 Oct 2026, 05:06 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RustForNoobs.com | Solo/Duo | Weekly | US | NA · duo · weekly · 102 on average | 13/100 |
| 1 | RustForNoobs.com | Mondays | Solo/Duo | US | NA · duo · weekly · 67 on average | 147/175 |
| 2 | US RustLife.net | Solo/Duo | Fridays | Noob Friendly | NA · duo · weekly · 3 on average | 0/100 |
| 3 | WARBANDITS.GG |Solo/Duo|Weekly| JUST WIPED | NA · duo · weekly · 3 on average | 0/100 |
| 4 | US RustLife.net | Solo/Duo | Mondays | Noob Friendly | NA · duo · weekly · 2 on average | 3/100 |
| 5 | WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPED | NA · duo · 2x · weekly · 143 on average | 246/275 |
Quick answers
From the figures on this page.
Population data
What position does Rust-A-Nut take in the server rankings?
Ranked #10,936 on seven-day player hours, Rust-A-Nut is #1,319 in North America and in the top 49% of all ranked servers. Within the duo group, its rank is #339.
What population does Rust-A-Nut carry?
Current row: 0 players on Rust-A-Nut, against 50 slots. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
How well does Rust-A-Nut perform?
Server fps over the last 48 hours averages 5; the floor is 5. The entity count peaked at 31,713, covering buildings, deployables and the rest of the world. The memory field tops out at 2,029 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is Rust-A-Nut on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Rust-A-Nut. The protocol has to match before you can join, and Steam does the updating.
Is Rust-A-Nut up, and what does its uptime show?
The current sample puts Rust-A-Nut online. A restart about 5 days 22 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 1 October 2026.
Which location does Rust-A-Nut run from?
With its NA tag, Rust-A-Nut lists itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.99.59:28060.
Settings and map
What rules and settings are recorded for Rust-A-Nut?
No gather rate appears in the name: Rust-A-Nut. duo sets the cap: 2 players per group. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Only premium players get in. VAC, Valve's anti-cheat, is enabled.
What is the map on Rust-A-Nut?
The game generates the map on Rust-A-Nut: procedural, size 2,500, seed 978166565. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does Rust-A-Nut wipe, and on what schedule?
The wipe rhythm for Rust-A-Nut is every Friday at 05:06 UTC. Friday 30 October at 05:06 UTC is when the next wipe is due. A new world was started 6 days ago, and that is the one in play. Its tags carry a weekly wipe schedule.
What is wipe day on Rust-A-Nut like?
Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 17 hours after it began. Half the peak or more was held to the next wipe in 0% of recent wipes. The drop under half arrived by day 2 in the other cases.
Tags and filters
Which lists on Rust Data hold Rust-A-Nut, and which filters?
The Rust Data lists that Rust-A-Nut fits are: Rust servers with a duo group limit, Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week.
How should you read the server tags on Rust-A-Nut?
These tags are published by Rust-A-Nut and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts2 (Group limit): No team may exceed 2; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^w (Weekly): A wipe every week; ^q (Premium): Only premium players get in; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): In the server browser it sits under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into Rust-A-Nut?
The manual route: launch Rust, F1, then client.connect 66.51.99.59:28060. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. Only premium players get in.
