Rust Data

rustdata.spaceservers66.51.99.59:28121.ipynb

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Online NA 66.51.99.59:28120 checked 11m ago

Shadow Island 2X | Bi-Weekly | Quad

2x quad biweekly wipes moddedoxide

Connect

srv = rust.server("66.51.99.59:28121")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 1 # peak 5
rank #3,701 # top 17% · #618 in NA
last wipe 6d ago # biweekly schedule
next wipe 7d 2h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 17% of all ranked servers, top 33% in NA, and #238 of the quad servers (top 29%). Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. # The force wipe · high confidence

usual gap10.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak5players, last three wipes
crowd held50%else halves by day 3

Coming wipes

inatkind
07d 2hThu 5 Nov, 19:00 UTCFW force wipe
121d 1hThu 19 Nov, 17:57 UTCwipe
235d 2hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 5 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 22 Oct, 17:57 UTC6d ago 5 NaN running 0
1 Thu 15 Oct, 21:39 UTC13d ago 7 halved by day 3 6.8 days 1
2 Thu 1 Oct, 22:08 UTC FW27d ago 2 held half 14 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3900 · seed 1337
Map of Shadow Island 2X | Bi-Weekly | Quad
map
Shadow Island Custom Map
size
3900
seed
1337

Server

srv.info()
address
66.51.99.59:28120
region
NA
max players
100
group limit
quad
wipe schedule
biweekly
last wipe
22 Oct 2026, 17:57 UTC
hostname
–
first seen
1 Oct 2026

About this server · in its own words

print(srv.description)
Welcome to Shadow Island 2X BiWeekly Server wipes the first and third THURSDAY of each month Group Limit : 4 2X Gather Rates 2X Components and Scrap 2X Crafting Recycling and Smelting Long Days and Short Nights Active Admins

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0AceRust.com 2x Solo/Duo | 50% Upkeep | Shared BPsNA · quad · 2x · biweekly · 2 on average2/150
1DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% UpkeepNA · quad · 2x · biweekly · 2 on average0/200
2The Green 2.0 | 2x, 1/4 Upkeep | Free Minis | Weather | No BP WNA · quad · 2x · biweekly · 4 on average3/50
3Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipNA · quad · 2x · monthly · 257 on average142/150
4US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob FriendlyNA · quad · 2x · monthly · 157 on average72/200
5WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPEDNA · quad · 2x · weekly · 150 on average40/200

Quick answers

From the figures on this page.

Population data

What position does Shadow Island 2X | Bi-Weekly | Quad take in the server rankings?

On seven-day player hours Shadow Island 2X | Bi-Weekly | Quad is #3,701 overall and #618 in North America, inside the top 17% of all ranked servers. The quad group places it at #238.

What population does Shadow Island 2X | Bi-Weekly | Quad carry?

Current row: 0 players on Shadow Island 2X | Bi-Weekly | Quad, against 100 slots. Over the last seven days it averaged 1 players and peaked at 5. Averaged by hour over 48 hours, 11:00 UTC is the busiest, at 3 players.

Server data

How smoothly does Shadow Island 2X | Bi-Weekly | Quad run?

Averaged over 48 hours: 22 server fps, never under 5. Entity numbers reached 107,454, and that includes buildings, deployables and the rest. A high of 5,166 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What Rust version does Shadow Island 2X | Bi-Weekly | Quad run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Shadow Island 2X | Bi-Weekly | Quad. The protocol has to match before you can join, and Steam does the updating.

Is Shadow Island 2X | Bi-Weekly | Quad up, and what does its uptime show?

Shadow Island 2X | Bi-Weekly | Quad reports itself online at the current refresh. The uptime it reports puts the last restart about 6 days 20 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 1 October 2026.

In which location is Shadow Island 2X | Bi-Weekly | Quad hosted?

In North America, Shadow Island 2X | Bi-Weekly | Quad lists itself, using the NA tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.99.59:28120.

Settings and map

Which settings and rules does Shadow Island 2X | Bi-Weekly | Quad run?

2x gather is what the name states, and the name is Shadow Island 2X | Bi-Weekly | Quad. The group limit is 4 players, the quad setting. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

What is the map on Shadow Island 2X | Bi-Weekly | Quad?

Size 3,900, seed 1337: the procedural map on Shadow Island 2X | Bi-Weekly | Quad, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: Shadow Island Custom Map.

Wipe data

When does Shadow Island 2X | Bi-Weekly | Quad wipe, and on what schedule?

Too few wipes are on record for Shadow Island 2X | Bi-Weekly | Quad to confirm its schedule, so the tag drives the prediction. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 6 days 22 hours ago, and that is the one in play. A fortnightly wipe schedule is published in its tags.

On Shadow Island 2X | Bi-Weekly | Quad, what happens on wipe day?

Recent wipes averaged 5 players at their peak. The crowd on the latest wipe topped out 5 hours after it began. Half the peak or more was held to the next wipe in 50% of recent wipes. Otherwise the crowd fell below half by day 3.

Tags and filters

Which Rust Data filters and lists contain Shadow Island 2X | Bi-Weekly | Quad?

The Rust Data lists that Shadow Island 2X | Bi-Weekly | Quad fits are: Modded Rust servers, 2x Rust servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.

Which meanings do the tags on Shadow Island 2X | Bi-Weekly | Quad hold?

Read by the game's server browser, the tags Shadow Island 2X | Bi-Weekly | Quad publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts4 (Group limit): The team cap is 4; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^b (Biweekly): Two weeks between wipes; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): North America is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join Shadow Island 2X | Bi-Weekly | Quad?

Enter client.connect 66.51.99.59:28120 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://shadowisland.xyz/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players 100 slots in total.
ts4
Group limit The team cap is 4.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America North America is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 97,865 players 11,882 servers online