Rust Data

rustdata.spaceservers66.51.99.60:28046.ipynb

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Online 66.51.99.60:28045 checked 8m ago

Rust Server - Pinehosting.com

monthly wipes moddedcarbon

Connect

srv = rust.server("66.51.99.60:28046")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,348 # top 69%
last wipe 19d ago # monthly schedule
next wipe 7d 21h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
0246822:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. # The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

inatkind
07d 21hThu 5 Nov, 19:00 UTCFW force wipe
135d 21hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 9 Oct, 10:37 UTC19d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2500 · seed 894754937
Map of Rust Server - Pinehosting.com
map
Procedural Map
size
2500
seed
894754937
Open on RustMaps

Server

srv.info()
address
66.51.99.60:28045
region
–
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
9 Oct 2026, 10:37 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average90/700
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average24/1000
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 75 on average192/700
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 68 on average114/1000
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average8/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 59 on average353/1000

Quick answers

From the figures on this page.

Player counts

How does Rust Server - Pinehosting.com compare in the rankings?

Player hours over seven days put Rust Server - Pinehosting.com at #15,348, in the top 69% of the ranked set.

What population does Rust Server - Pinehosting.com carry?

Rust Server - Pinehosting.com reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.

About the server

How smoothly does Rust Server - Pinehosting.com run?

Averaged over 48 hours: 5 server fps, never under 5. Buildings, deployables and all else in the world took the count as high as 31,430 entities. A high of 2,442 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on Rust Server - Pinehosting.com?

Rust network protocol 2634 and build 167781 on Linux is what Rust Server - Pinehosting.com runs. Joining needs the same protocol on your game; Steam handles the update.

Is Rust Server - Pinehosting.com up, and what does its uptime show?

The current sample puts Rust Server - Pinehosting.com online. A restart about 6 days 8 hours ago is what its reported uptime implies. 168 of 168 hours up over the last 7 full days, or 100%. The first row Rust Data holds for it is dated 1 October 2026.

Where does Rust Server - Pinehosting.com sit?

There is no region published for Rust Server - Pinehosting.com. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.99.60:28045.

Rules, settings, map

What rules and settings are recorded for Rust Server - Pinehosting.com?

You will not find a gather rate in the string Rust Server - Pinehosting.com. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has Rust Server - Pinehosting.com selected?

Size 2,500, seed 894754937: the procedural map on Rust Server - Pinehosting.com, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does Rust Server - Pinehosting.com wipe, and how often?

The only wipe Rust Server - Pinehosting.com takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 19 days 10 hours ago. The tags list wipes as monthly.

What is wipe day on Rust Server - Pinehosting.com like?

Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.

Tags and filters

Which Rust Data filters and lists contain Rust Server - Pinehosting.com?

The Rust Data lists that Rust Server - Pinehosting.com fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on Rust Server - Pinehosting.com hold?

These tags are published by Rust Server - Pinehosting.com and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join Rust Server - Pinehosting.com?

The manual route: launch Rust, F1, then client.connect 66.51.99.60:28045. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players Slot count: 50.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 70,703 players 11,802 servers online