Online EU 66.51.99.62:28010 checked 43m ago
RETARDRETARDRETARD
Connect
srv = rust.server("66.51.99.62:28011")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 62% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 17h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 17h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 23 Oct, 10:06 UTC6d ago | 1 | NaN | running | 0 |
| 1 | Mon 12 Oct, 12:24 UTC17d ago | 1 | halved by day 1 | 10.9 days | 0 |
| 2 | Sat 3 Oct, 22:33 UTC26d ago | 1 | halved by day 1 | 8.6 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2000 · seed 1
- map
- Procedural Map
- size
- 2000
- seed
- 1
Server
srv.info()- address
- 66.51.99.62:28010
- region
- EU
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 23 Oct 2026, 10:06 UTC
- hostname
- –
- first seen
- 1 Oct 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 10/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 44/700 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 6/1000 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 79 on average | 35/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 76 on average | 54/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 | EU · groups of 16+ · monthly · 73 on average | 109/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does RETARDRETARDRETARD rank?
Ranked #13,816 on seven-day player hours, RETARDRETARDRETARD is #2,421 in Europe and in the top 62% of all ranked servers.
How many players does RETARDRETARDRETARD hold at once?
Current row: 0 players on RETARDRETARDRETARD, against 50 slots. Over the last seven days it averaged 0 players and peaked at 1.
About the server
What does performance look like on RETARDRETARDRETARD?
Server fps over the last 48 hours averages 5; the floor is 5. The entity count peaked at 14,391, covering buildings, deployables and the rest of the world. Memory peaked at 1,210 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is RETARDRETARDRETARD on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by RETARDRETARDRETARD. Joining needs the same protocol on your game; Steam handles the update.
How reliable is RETARDRETARDRETARD, and is it up?
RETARDRETARDRETARD reports itself online at the current refresh. The uptime it reports puts the last restart about 6 days 12 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 1 October 2026.
Which location does RETARDRETARDRETARD run from?
With its EU tag, RETARDRETARDRETARD lists itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 66.51.99.62:28010.
Map and rules
What rules and settings are recorded for RETARDRETARDRETARD?
No gather rate appears in the name: RETARDRETARDRETARD. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC off.
Which map has RETARDRETARDRETARD loaded?
RETARDRETARDRETARD runs a procedural map of size 2,000 with seed 1, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does RETARDRETARDRETARD wipe, and how often?
Once a month RETARDRETARDRETARD wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 6 days 15 hours ago. Its tags carry a monthly wipe schedule.
What is wipe day on RETARDRETARDRETARD like?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 1.
Tags, lists
Which lists on Rust Data hold RETARDRETARDRETARD, and which filters?
On Rust Data, RETARDRETARDRETARD appears in these lists: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
How should you read the server tags on RETARDRETARDRETARD?
The game's server browser reads these tags from RETARDRETARDRETARD: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The server browser files it under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join RETARDRETARDRETARD?
The manual route: launch Rust, F1, then client.connect 66.51.99.62:28010. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
