Rust Data

rustdata.spaceservers66.51.99.62:28031.ipynb

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Online NA 66.51.99.62:28030 checked 9m ago

The Construct

monthly wipes moddedoxide

Connect

srv = rust.server("66.51.99.62:28031")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #12,204 # top 55% · #1373 in NA
last wipe 26d ago # monthly schedule
next wipe 7d 12h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
0246807:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 55% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. # The force wipe · high confidence

usual gap0.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes

Coming wipes

inatkind
07d 12hThu 5 Nov, 19:00 UTCFW force wipe
135d 12hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 23:05 UTC26d ago 2 NaN running 0
1 Thu 1 Oct, 22:49 UTC FW27d ago 2 NaN 1 days 0
2 Thu 1 Oct, 03:11 UTC28d ago 2 NaN 0.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 468352917
Map of The Construct
map
Procedural Map
size
4250
seed
468352917
Open on RustMaps

Server

srv.info()
address
66.51.99.62:28030
region
NA
max players
50
group limit
5 max
wipe schedule
monthly
last wipe
2 Oct 2026, 23:05 UTC
hostname
–
first seen
30 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustafied.com - US Low PopNA · groups of 6 · monthly · 92 on average70/150
1Rustoria.co - US Low PopNA · groups of 6 · monthly · 30 on average15/100
2Dusk till Dawn | 2x | Offline Protect | 5% Upkeep | No BP WipeNA · groups of 6 · 2x · monthly · 3 on average2/100
3Bustabar NA PvP - No Wipe - Raid ProtectionNA · groups of 5 · 1 on average2/50
4Rusty Moose |US Mini|NA · groups of 5 · weekly · 56 on average12/150
5Rusty Moose |US Low|NA · groups of 6 · biweekly · 21 on average11/200

Quick answers

From the figures on this page.

Population

What position does The Construct take in the server rankings?

On seven-day player hours The Construct is #12,204 overall and #1,373 in North America, inside the top 55% of all ranked servers.

How full does The Construct run?

The Construct reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 1.

About the server

What does performance look like on The Construct?

The 48-hour average is 5 server fps, with a low of 5. Entity numbers reached 100,576, and that includes buildings, deployables and the rest. Memory peaked at 3,786 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does The Construct run?

Rust network protocol 2635 and build 168909 on Linux is what The Construct runs. Joining needs the same protocol on your game; Steam handles the update.

Is The Construct up, and what does its uptime show?

The Construct reports itself online at the current refresh. Count back 3 days 4 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 30 September 2026.

Which location does The Construct run from?

In North America, The Construct lists itself, using the NA tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 66.51.99.62:28030.

Settings and map

What rules and settings are recorded for The Construct?

You will not find a gather rate in the string The Construct. The cap on a group is 5 players. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.

What is the map on The Construct?

The Construct runs a procedural map of size 4,250 with seed 468352917, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does The Construct wipe, and how often?

Once a month The Construct wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 26 days 7 hours ago. The tags list wipes as monthly.

On The Construct, what happens on wipe day?

The average peak over recent wipes is 2 players. Peak population on the latest wipe came 1 hours in.

Tags and filters

Which Rust Data filters and lists contain The Construct?

The Rust Data lists that The Construct fits are: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on The Construct hold?

The game's server browser reads these tags from The Construct: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts5 (Group limit): No team may exceed 5; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser files it under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into The Construct?

The manual route: launch Rust, F1, then client.connect 66.51.99.62:28030. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts5
Group limit No team may exceed 5.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,356 players 11,608 servers online