Rust Data

rustdata.spaceservers66.51.99.65:28011.ipynb

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Offline NA 66.51.99.65:28010 checked 5d ago

Testing Testing

biweekly wipes moddedcarbonpve

Connect

srv = rust.server("66.51.99.65:28011")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,323 # top 69% · #1507 in NA
last wipe 14d ago # biweekly schedule
next wipe 7d 7h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. # The force wipe · high confidence

usual gap14.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes

Coming wipes

inatkind
07d 7hThu 5 Nov, 19:00 UTCFW force wipe
113d 7hWed 11 Nov, 18:29 UTCwipe
227d 7hWed 25 Nov, 18:29 UTCwipe
335d 7hThu 3 Dec, 19:00 UTCFW force wipe
441d 7hWed 9 Dec, 18:29 UTCwipe

The first 48 hours of its last wipes

Wed 14 OctSat 3 OctTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 14 Oct, 18:29 UTC14d ago 3 NaN running 0
1 Sat 3 Oct, 13:58 UTC25d ago NaN NaN 11.2 days 0
2 Tue 15 Sep, 14:33 UTC43d ago 0 NaN 18 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 1337
Map of Testing Testing
map
Custom Map
size
5000
seed
1337

Server

srv.info()
address
66.51.99.65:28010
region
NA
max players
50
group limit
8, the default
wipe schedule
biweekly
last wipe
14 Oct 2026, 18:29 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 253 on average116/2000
1Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average22/200
2Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 33 on average10/200
3LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge NoNA · groups of 12+ · biweekly · 14 on average8/30
4ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No LosNA · groups of 12+ · biweekly · 12 on average3/100
5US Markiii-Rust PVE | 900+ Raids | Custom Weapons | Markiii-ProNA · groups of 8+ · biweekly · 6 on average1/50

Quick answers

From the figures on this page.

Population

What position does Testing Testing take in the server rankings?

Player hours over the last seven days: #15,323 for Testing Testing, #1,507 in North America, within the top 69% of the ranked set.

What population does Testing Testing carry?

The current row shows Testing Testing offline; the last response was 5 days 14 hours ago. Over the last seven days it averaged 0 players.

About the server

What is the Rust version on Testing Testing?

The build is Rust network protocol 2634 and build 167781 on Linux, run by Testing Testing. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Testing Testing, and is it up?

The latest sample has Testing Testing offline, with a last sighting 5 days 14 hours ago. 46 of 168 hours up over the last 7 full days, or 27%. Rust Data logged it first on 13 September 2026.

Where does Testing Testing sit?

The NA tag is what Testing Testing uses to list itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 66.51.99.65:28010 is its address.

Settings and map

Which settings and rules does Testing Testing run?

No gather rate appears in the name: Testing Testing. No custom cap; the default of 8 players per group stands. Recorded as pve, player combat is not allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. Anti-cheat status: VAC on.

What is the map on Testing Testing?

Testing Testing runs a procedural map of size 5,000 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Custom Map is what the map name field says.

Wipes and dates

When does Testing Testing wipe, and on what schedule?

The prediction follows the tag, because Testing Testing's wipes on record are too few to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 14 days 16 hours ago, and that is the one in play. A fortnightly wipe schedule is published in its tags.

What is wipe day on Testing Testing like?

Recent wipes averaged 2 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which lists on Rust Data hold Testing Testing, and which filters?

These Rust Data lists include Testing Testing: Modded Rust servers, Rust PvE servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which meanings do the tags on Testing Testing hold?

These tags are published by Testing Testing and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^b (Biweekly): Wipes run on a two-week cycle; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon; NA (North America): North America is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to Testing Testing?

In Rust, F1 opens the console: type client.connect 66.51.99.65:28010. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,NA,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players 50 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Wipes run on a two-week cycle.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon The plugin framework in use is Carbon.

Region

NA
North America North America is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 59,874 players 11,727 servers online