Rust Data

rustdata.spaceservers66.51.99.66:28061.ipynb

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Online EU 66.51.99.66:28060 checked 8m ago

Pine Hosting - Rust Server

monthly wipes moddedoxide

Connect

srv = rust.server("66.51.99.66:28061")
print(srv.connect_command)

Right now

srv.summary()
players now 0/300 # 0% full
7-day average 0 # peak 1
rank #12,068 # top 54% · #2384 in EU
no wipes 'resets' # 5 new worlds this week: a reset every few hours, not a wipe schedule
next wipe – # resets, no wipes
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75110:0019:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304010:0019:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 54% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

World resets · a new world every few hours; none of these counts as a wipe

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 12:11 UTC19h ago NaN NaN NaN 0
1 Tue 27 Oct, 14:11 UTC1d ago NaN NaN NaN 0
2 Tue 27 Oct, 10:25 UTC1d ago NaN NaN NaN 0
3 Fri 23 Oct, 15:44 UTC5d ago NaN NaN NaN 1
4 Fri 23 Oct, 12:13 UTC5d ago 1 NaN 3.9 days 0
5 Thu 15 Oct, 17:52 UTC13d ago 0 NaN 7.8 days 0
6 Fri 9 Oct, 12:38 UTC19d ago 0 NaN 6.2 days 0
7 Sun 4 Oct, 22:01 UTC24d ago NaN NaN NaN 1
8 Sun 4 Oct, 16:30 UTC24d ago 1 halved by day 1 4.8 days 0
9 Thu 1 Oct, 19:51 UTC FW27d ago 0 NaN 2.9 days 0
display(srv.map, srv.info())

Map

2000 · seed 1
Map of Pine Hosting - Rust Server
map
Procedural Map
size
2000
seed
1
Open on RustMaps

Server

srv.info()
address
66.51.99.66:28060
region
EU
max players
300
group limit
8, the default
wipe schedule
monthly
last wipe
resets constantly
hostname
–
first seen
16 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10EU · groups of 8+ · monthly · 3 on average6/300
1404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10EU · groups of 8+ · monthly · 2 on average0/300
2-2stoned | Solo/Duo/Trios | Beginner Friendly | Low DecayEU · groups of 8+ · monthly · 29 on average6/150
3-2stoned | Monthly | Solo/Duos | Beginner Friendly | Low DecayEU · groups of 8+ · monthly · 8 on average2/150
4Cozy Rust PvEEU · groups of 8+ · monthly · 1 on average0/70
5CSL | EU StagingEU · groups of 8+ · 23 on average0/64

Quick answers

From the figures on this page.

Player counts

What position does Pine Hosting - Rust Server take in the server rankings?

On seven-day player hours Pine Hosting - Rust Server is #12,068 overall and #2,384 in Europe, inside the top 54% of all ranked servers.

What population does Pine Hosting - Rust Server carry?

The sample now reads 0 players for Pine Hosting - Rust Server, out of 300 slots. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 11:00 UTC is the busiest, at 0 players.

Server data

How smoothly does Pine Hosting - Rust Server run?

Averaged over 48 hours: 6 server fps, never under 5. Buildings, deployables and all else in the world took the count as high as 14,741 entities. A high of 1,088 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is Pine Hosting - Rust Server on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Pine Hosting - Rust Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Pine Hosting - Rust Server, and is it up?

Online is the state at the latest refresh for Pine Hosting - Rust Server. A restart about 6 hours ago is what its reported uptime implies. Uptime of 24% across the last 7 full days: 41 hours of 168. Its earliest recorded date in Rust Data is 16 September 2026.

Where does Pine Hosting - Rust Server sit?

With its EU tag, Pine Hosting - Rust Server lists itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 66.51.99.66:28060.

Map and rules

Which rules apply on Pine Hosting - Rust Server, and what settings?

The name Pine Hosting - Rust Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.

Which map has Pine Hosting - Rust Server selected?

Pine Hosting - Rust Server runs a procedural map of size 2,000 with seed 1, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

On what schedule does Pine Hosting - Rust Server wipe?

A new world arrives every few hours on Pine Hosting - Rust Server, so no wipe schedule is kept and those resets do not count as wipes.

Tags and filters

Which Rust Data filters and lists contain Pine Hosting - Rust Server?

These Rust Data lists include Pine Hosting - Rust Server: EU Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Which meanings do the tags on Pine Hosting - Rust Server hold?

Read by the game's server browser, the tags Pine Hosting - Rust Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp300 (Max players): Slot count: 300; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): Europe is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to Pine Hosting - Rust Server?

In Rust, F1 opens the console: type client.connect 66.51.99.66:28060. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp300,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp300
Max players Slot count: 300.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EU
Europe Europe is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 39,799 players 11,618 servers online