Online EU 66.51.99.66:28060 checked 8m ago
Pine Hosting - Rust Server
Connect
srv = rust.server("66.51.99.66:28061")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 54% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
World resets · a new world every few hours; none of these counts as a wipe
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 28 Oct, 12:11 UTC19h ago | NaN | NaN | NaN | 0 |
| 1 | Tue 27 Oct, 14:11 UTC1d ago | NaN | NaN | NaN | 0 |
| 2 | Tue 27 Oct, 10:25 UTC1d ago | NaN | NaN | NaN | 0 |
| 3 | Fri 23 Oct, 15:44 UTC5d ago | NaN | NaN | NaN | 1 |
| 4 | Fri 23 Oct, 12:13 UTC5d ago | 1 | NaN | 3.9 days | 0 |
| 5 | Thu 15 Oct, 17:52 UTC13d ago | 0 | NaN | 7.8 days | 0 |
| 6 | Fri 9 Oct, 12:38 UTC19d ago | 0 | NaN | 6.2 days | 0 |
| 7 | Sun 4 Oct, 22:01 UTC24d ago | NaN | NaN | NaN | 1 |
| 8 | Sun 4 Oct, 16:30 UTC24d ago | 1 | halved by day 1 | 4.8 days | 0 |
| 9 | Thu 1 Oct, 19:51 UTC FW27d ago | 0 | NaN | 2.9 days | 0 |
| 10 | Mon 28 Sep, 18:54 UTC30d ago | NaN | NaN | NaN | 0 |
| 11 | Mon 28 Sep, 18:47 UTC30d ago | 0 | NaN | 3 days | 2 |
| 12 | Mon 21 Sep, 17:20 UTC37d ago | 5 | held half | 7.1 days | 1 |
| 13 | Fri 18 Sep, 20:58 UTC40d ago | 1 | NaN | 2.8 days | 0 |
display(srv.map, srv.info())
Map
2000 · seed 1
- map
- Procedural Map
- size
- 2000
- seed
- 1
Server
srv.info()- address
- 66.51.99.66:28060
- region
- EU
- max players
- 300
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- resets constantly
- hostname
- –
- first seen
- 16 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 | EU · groups of 8+ · monthly · 3 on average | 6/300 |
| 1 | 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 | EU · groups of 8+ · monthly · 2 on average | 0/300 |
| 2 | -2stoned | Solo/Duo/Trios | Beginner Friendly | Low Decay | EU · groups of 8+ · monthly · 29 on average | 6/150 |
| 3 | -2stoned | Monthly | Solo/Duos | Beginner Friendly | Low Decay | EU · groups of 8+ · monthly · 8 on average | 2/150 |
| 4 | Cozy Rust PvE | EU · groups of 8+ · monthly · 1 on average | 0/70 |
| 5 | CSL | EU Staging | EU · groups of 8+ · 23 on average | 0/64 |
Quick answers
From the figures on this page.
Player counts
What position does Pine Hosting - Rust Server take in the server rankings?
On seven-day player hours Pine Hosting - Rust Server is #12,068 overall and #2,384 in Europe, inside the top 54% of all ranked servers.
What population does Pine Hosting - Rust Server carry?
The sample now reads 0 players for Pine Hosting - Rust Server, out of 300 slots. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 11:00 UTC is the busiest, at 0 players.
Server data
How smoothly does Pine Hosting - Rust Server run?
Averaged over 48 hours: 6 server fps, never under 5. Buildings, deployables and all else in the world took the count as high as 14,741 entities. A high of 1,088 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is Pine Hosting - Rust Server on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Pine Hosting - Rust Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Pine Hosting - Rust Server, and is it up?
Online is the state at the latest refresh for Pine Hosting - Rust Server. A restart about 6 hours ago is what its reported uptime implies. Uptime of 24% across the last 7 full days: 41 hours of 168. Its earliest recorded date in Rust Data is 16 September 2026.
Where does Pine Hosting - Rust Server sit?
With its EU tag, Pine Hosting - Rust Server lists itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 66.51.99.66:28060.
Map and rules
Which rules apply on Pine Hosting - Rust Server, and what settings?
The name Pine Hosting - Rust Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has Pine Hosting - Rust Server selected?
Pine Hosting - Rust Server runs a procedural map of size 2,000 with seed 1, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
On what schedule does Pine Hosting - Rust Server wipe?
A new world arrives every few hours on Pine Hosting - Rust Server, so no wipe schedule is kept and those resets do not count as wipes.
Tags and filters
Which Rust Data filters and lists contain Pine Hosting - Rust Server?
These Rust Data lists include Pine Hosting - Rust Server: EU Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Which meanings do the tags on Pine Hosting - Rust Server hold?
Read by the game's server browser, the tags Pine Hosting - Rust Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp300 (Max players): Slot count: 300; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): Europe is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to Pine Hosting - Rust Server?
In Rust, F1 opens the console: type client.connect 66.51.99.66:28060. Launch Rust on this page does the same by opening the game through Steam and connecting.
