Online 66.51.99.66:28110 checked 12m ago
Rust Server - Pinehosting.com
Connect
srv = rust.server("66.51.99.66:28111")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 8h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 8h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 23:30 UTC FW27d ago | 3 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 930675632
- map
- Procedural Map
- size
- 5000
- seed
- 930675632
Server
srv.info()- address
- 66.51.99.66:28110
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 2 Oct 2026, 00:30 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 75/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 18/1000 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 81 on average | 216/700 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 71 on average | 93/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 66 on average | 9/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 64 on average | 229/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Rust Server - Pinehosting.com rank?
Player hours over seven days put Rust Server - Pinehosting.com at #14,991, in the top 67% of the ranked set.
What population does Rust Server - Pinehosting.com carry?
Current row: 0 players on Rust Server - Pinehosting.com, against 50 slots. Over the last seven days it averaged 0 players and peaked at 1.
About the server
How well does Rust Server - Pinehosting.com perform?
Server fps over the last 48 hours averages 5; the floor is 5. Entity numbers reached 144,041, and that includes buildings, deployables and the rest. Memory peaked at 4,731 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does Rust Server - Pinehosting.com run?
Rust network protocol 2635 and build 168909 on Linux is what Rust Server - Pinehosting.com runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Rust Server - Pinehosting.com, and is it online now?
The current sample puts Rust Server - Pinehosting.com online. Count back 6 days 11 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 1 October 2026.
Where does Rust Server - Pinehosting.com sit?
No region is published by Rust Server - Pinehosting.com. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.99.66:28110.
Rules, settings, map
Which rules apply on Rust Server - Pinehosting.com, and what settings?
You will not find a gather rate in the string Rust Server - Pinehosting.com. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.
What is the map on Rust Server - Pinehosting.com?
Rust Server - Pinehosting.com runs a procedural map of size 5,000 with seed 930675632, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does Rust Server - Pinehosting.com wipe, and how often?
The only wipe Rust Server - Pinehosting.com takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 27 days 9 hours ago. A monthly wipe schedule is published in its tags.
On Rust Server - Pinehosting.com, what happens on wipe day?
Recent wipes averaged 3 players at their peak. Peak population on the latest wipe came 2 hours in.
Lists and tags
Which lists on Rust Data hold Rust Server - Pinehosting.com, and which filters?
The Rust Data lists that Rust Server - Pinehosting.com fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Rust Server - Pinehosting.com hold?
Read by the game's server browser, the tags Rust Server - Pinehosting.com publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join Rust Server - Pinehosting.com?
In Rust, F1 opens the console: type client.connect 66.51.99.66:28110. Launch Rust on this page does the same by opening the game through Steam and connecting.
