Online EU 66.51.99.67:28030 checked 10m ago
Pine Hosting - Rust Server
Connect
srv = rust.server("66.51.99.67:28031")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 20h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 20h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 22 Oct, 11:45 UTC6d ago | 0 | NaN | running | 0 |
| 1 | Tue 6 Oct, 23:09 UTC21d ago | 1 | halved by day 1 | 15.5 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2500 · seed 1
- map
- Procedural Map
- size
- 2500
- seed
- 1
Server
srv.info()- address
- 66.51.99.67:28030
- region
- EU
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 22 Oct 2026, 11:45 UTC
- hostname
- –
- first seen
- 4 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 55/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 10/1000 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 76 on average | 101/700 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 69 on average | 72/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 67 on average | 6/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 60 on average | 239/1000 |
Quick answers
From the figures on this page.
Population
How does Pine Hosting - Rust Server compare in the rankings?
Player hours over the last seven days: #15,339 for Pine Hosting - Rust Server, #2,570 in Europe, within the top 69% of the ranked set.
How many players does Pine Hosting - Rust Server hold at once?
The sample now reads 0 players for Pine Hosting - Rust Server, out of 50 slots. Over the last seven days it averaged 0 players.
Server data
How well does Pine Hosting - Rust Server perform?
Server fps over the last 48 hours averages 5; the floor is 5. Entity numbers reached 30,345, and that includes buildings, deployables and the rest. The memory field tops out at 2,132 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is Pine Hosting - Rust Server on?
The build is Rust network protocol 2634 and build 167781 on Linux, run by Pine Hosting - Rust Server. Steam updates your game for you, but the protocol must match to join.
How reliable is Pine Hosting - Rust Server, and is it online now?
Pine Hosting - Rust Server reports itself online at the current refresh. A restart about 6 days 9 hours ago is what its reported uptime implies. 168 of 168 hours up over the last 7 full days, or 100%. Rust Data logged it first on 4 October 2026.
Which location does Pine Hosting - Rust Server run from?
In Europe, Pine Hosting - Rust Server lists itself, using the EU tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 66.51.99.67:28030 is its address.
Rules, settings, map
Which settings and rules does Pine Hosting - Rust Server run?
The name Pine Hosting - Rust Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
What is the map on Pine Hosting - Rust Server?
Pine Hosting - Rust Server runs a procedural map of size 2,500 with seed 1, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
On what schedule does Pine Hosting - Rust Server wipe?
The only wipe Pine Hosting - Rust Server takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 6 days 11 hours ago. The tags list wipes as monthly.
On Pine Hosting - Rust Server, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 0% of recent wipes. The drop under half arrived by day 1 in the other cases.
Tags and filters
Which Rust Data filters and lists contain Pine Hosting - Rust Server?
These Rust Data lists include Pine Hosting - Rust Server: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
How should you read the server tags on Pine Hosting - Rust Server?
The game's server browser reads these tags from Pine Hosting - Rust Server: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser files it under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to Pine Hosting - Rust Server?
In Rust, F1 opens the console: type client.connect 66.51.99.67:28030. Launch Rust on this page does the same by opening the game through Steam and connecting.
