Online NA 66.51.99.69:28060 checked 12m ago
2X- Dingo Rust - Weekly-Quads
Connect
srv = rust.server("66.51.99.69:28061")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 66% of all ranked servers, top 79% in NA, and #596 of the quad servers (top 72%). Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Thursday 29 October, 18:12 UTC, in 15h. # Every Thursday at 18:12 UTC · medium confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 15h | Thu 29 Oct, 18:12 UTC | wipe |
| 1 | 7d 16h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 14d 15h | Thu 12 Nov, 18:12 UTC | wipe |
| 3 | 21d 15h | Thu 19 Nov, 18:12 UTC | wipe |
| 4 | 28d 15h | Thu 26 Nov, 18:12 UTC | wipe |
| 5 | 35d 16h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 6 | 42d 15h | Thu 10 Dec, 18:12 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 22 Oct, 18:12 UTC6d ago | 1 | NaN | running | 0 |
| 1 | Thu 15 Oct, 18:12 UTC13d ago | 0 | NaN | 7 days | 0 |
| 2 | Thu 8 Oct, 18:12 UTC20d ago | 2 | halved by day 2 | 7 days | 0 |
| 3 | Thu 1 Oct, 18:13 UTC FW27d ago | 2 | halved by day 3 | 7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4050 · seed 784271294
- map
- Procedural Map
- size
- 4050
- seed
- 784271294
Server
srv.info()- address
- 66.51.99.69:28060
- region
- NA
- max players
- 100
- group limit
- quad
- wipe schedule
- weekly
- last wipe
- 22 Oct 2026, 18:12 UTC
- hostname
- –
- first seen
- 1 Oct 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED | NA · quad · 2x · weekly · 149 on average | 55/200 |
| 1 | [US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BP | NA · quad · 2x · weekly · 37 on average | 4/75 |
| 2 | US Limitless 2x Solo/Duo/Trio/Quad|No BP Wipes|Noob Friendly | NA · quad · 2x · weekly · 2 on average | 1/200 |
| 3 | Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip | NA · quad · 2x · monthly · 247 on average | 243/275 |
| 4 | WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPED | NA · trio · 2x · weekly · 189 on average | 43/200 |
| 5 | US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly | NA · quad · 2x · monthly · 146 on average | 234/230 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does 2X- Dingo Rust - Weekly-Quads rank?
Ranked #14,674 on seven-day player hours, 2X- Dingo Rust - Weekly-Quads is #1,472 in North America and in the top 66% of all ranked servers. The quad group places it at #596.
What population does 2X- Dingo Rust - Weekly-Quads carry?
2X- Dingo Rust - Weekly-Quads reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
What does performance look like on 2X- Dingo Rust - Weekly-Quads?
Server fps over the last 48 hours averages 5; the floor is 5. Buildings, deployables and all else in the world took the count as high as 88,704 entities. A high of 2,479 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on 2X- Dingo Rust - Weekly-Quads?
Rust network protocol 2635 and build 168909 on Linux is what 2X- Dingo Rust - Weekly-Quads runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is 2X- Dingo Rust - Weekly-Quads, and is it up?
Online is the state at the latest refresh for 2X- Dingo Rust - Weekly-Quads. A restart about 14 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 1 October 2026.
In which location is 2X- Dingo Rust - Weekly-Quads hosted?
In North America, 2X- Dingo Rust - Weekly-Quads lists itself, using the NA tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 66.51.99.69:28060.
Rules, settings, map
What rules and settings are recorded for 2X- Dingo Rust - Weekly-Quads?
2x gather is what the name states, and the name is 2X- Dingo Rust - Weekly-Quads. quad sets the cap: 4 players per group. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Its own label is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. VAC is running: Valve's anti-cheat is on.
Which map has 2X- Dingo Rust - Weekly-Quads loaded?
2X- Dingo Rust - Weekly-Quads runs a procedural map of size 4,050 with seed 784271294, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does 2X- Dingo Rust - Weekly-Quads wipe, and on what schedule?
every Thursday at 18:12 UTC is how 2X- Dingo Rust - Weekly-Quads wipes. On Thursday 29 October at 18:12 UTC the next wipe is due. A new world was started 6 days 8 hours ago, and that is the one in play. A weekly wipe schedule is published in its tags.
What is wipe day on 2X- Dingo Rust - Weekly-Quads like?
Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 11 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 2.5.
Tags and filters
Which Rust Data filters and lists contain 2X- Dingo Rust - Weekly-Quads?
The Rust Data lists that 2X- Dingo Rust - Weekly-Quads fits are: Modded Rust servers, 2x Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Which meanings do the tags on 2X- Dingo Rust - Weekly-Quads hold?
These tags are published by 2X- Dingo Rust - Weekly-Quads and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): The server lists 100 slots; ts4 (Group limit): Team size tops out at 4; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^w (Weekly): The interval is one week; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): In the server browser it sits under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to 2X- Dingo Rust - Weekly-Quads?
In Rust, F1 opens the console: type client.connect 66.51.99.69:28060. Launch Rust on this page does the same by opening the game through Steam and connecting.
