Offline 66.51.99.70:28120 checked 7d ago
Cocky US | 3x Weekly
Connect
srv = rust.server("66.51.99.70:28121")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Friday 30 October, 10:01 UTC, in 1d 1h. # Its weekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 1d 1h | Fri 30 Oct, 10:01 UTC | wipe |
| 1 | 7d 10h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 8d 1h | Fri 6 Nov, 10:01 UTC | wipe |
| 3 | 15d 1h | Fri 13 Nov, 10:01 UTC | wipe |
| 4 | 22d 1h | Fri 20 Nov, 10:01 UTC | wipe |
| 5 | 29d 1h | Fri 27 Nov, 10:01 UTC | wipe |
| 6 | 35d 10h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 7 | 36d 1h | Fri 4 Dec, 10:01 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 10:01 UTC26d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Upsurge Main | 3x Vanilla | 10/27 | NA · groups of 12+ · 3x · weekly · 96 on average | 29/170 |
| 1 | [NA] Willjum's 3x Fridays | NA · groups of 8+ · 3x · weekly · 8 on average | 0/175 |
| 2 | isRusty.net [Solo Only] - 3X | Events | Offline Raid Protection | NA · groups of 8+ · 3x · weekly · 2 on average | 0/100 |
| 3 | HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED | NA · groups of 8+ · 3x · biweekly · 128 on average | 131/150 |
| 4 | HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED | NA · groups of 8+ · 3x · biweekly · 122 on average | 42/100 |
| 5 | AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED | NA · groups of 8+ · 3x · biweekly · 105 on average | 20/100 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Cocky US | 3x Weekly rank?
Rank #15,452 on seven-day player hours for Cocky US | 3x Weekly, within the top 69% of all ranked servers.
How full does Cocky US | 3x Weekly run?
The current row shows Cocky US | 3x Weekly offline; the last response was 7 days 14 hours ago.
Server facts
Which Rust version is Cocky US | 3x Weekly on?
Rust network protocol 2634 and build 167781 on Linux is what Cocky US | 3x Weekly runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Cocky US | 3x Weekly, and is it up?
The latest sample has Cocky US | 3x Weekly offline, with a last sighting 7 days 14 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 1 October 2026.
In which location is Cocky US | 3x Weekly hosted?
Its name points to North America, but Cocky US | 3x Weekly publishes no region tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 66.51.99.70:28120 is its address.
Settings and map
Which rules apply on Cocky US | 3x Weekly, and what settings?
The name carries the figure: Cocky US | 3x Weekly runs 3x gather. The cap on a group is 12 players. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on Cocky US | 3x Weekly?
Cocky US | 3x Weekly runs a procedural map of size 1,400 with seed 1337, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Custom Map is what the map name field says.
Wipe data
On what schedule does Cocky US | 3x Weekly wipe?
Too few wipes are on record for Cocky US | 3x Weekly to confirm its schedule, so the tag drives the prediction. The schedule puts the next wipe on Friday 30 October at 10:01 UTC. This world was created 26 days 22 hours ago. Its tags carry a weekly wipe schedule.
On Cocky US | 3x Weekly, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.
Lists and tags
Which lists on Rust Data hold Cocky US | 3x Weekly, and which filters?
On Rust Data, Cocky US | 3x Weekly appears in these lists: Modded Rust servers, 3x Rust servers, filtered live and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 3x.
Which meanings do the tags on Cocky US | 3x Weekly hold?
Read by the game's server browser, the tags Cocky US | 3x Weekly publishes are: gmrust (Game mode): Rust survival in its standard form; mp150 (Max players): The server lists 150 slots; ts12 (Group limit): The team cap is 12; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^w (Weekly): The interval is one week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join Cocky US | 3x Weekly?
Enter client.connect 66.51.99.70:28120 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.