Rust Data

rustdata.spaceservers66.51.99.71:28021.ipynb

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Online EU 66.51.99.71:28020 checked 9m ago

Pine Hosting - Rust Server

monthly wipes moddedoxide

Connect

srv = rust.server("66.51.99.71:28021")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #8,792 # top 39% · #2166 in EU
last wipe 10d ago # monthly schedule
next wipe 7d 14h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75105:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 39% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. # The force wipe · high confidence

usual gap9.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 6

Coming wipes

inatkind
07d 14hThu 5 Nov, 19:00 UTCFW force wipe
135d 14hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sun 18 OctMon 5 OctFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 18 Oct, 18:09 UTC10d ago 1 NaN running 1
1 Mon 5 Oct, 04:30 UTC24d ago 1 halved by day 5 13.6 days 0
2 Fri 25 Sep, 17:58 UTC33d ago 2 halved by day 7 9.4 days 0
3 Fri 18 Sep, 20:48 UTC40d ago 0 NaN 6.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2700 · seed 1337
Map of Pine Hosting - Rust Server
map
Custom Map
size
2700
seed
1337

Server

srv.info()
address
66.51.99.71:28020
region
EU
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
18 Oct 2026, 18:09 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average13/700
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average3/1000
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 78 on average46/700
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 70 on average34/1000
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average4/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 64 on average49/1000

Quick answers

From the figures on this page.

Player counts

What position does Pine Hosting - Rust Server take in the server rankings?

Player hours over the last seven days: #8,792 for Pine Hosting - Rust Server, #2,166 in Europe, within the top 39% of the ranked set.

What population does Pine Hosting - Rust Server carry?

Pine Hosting - Rust Server reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 19:00 UTC, mean 1 players.

About the server

What does performance look like on Pine Hosting - Rust Server?

The 48-hour average is 9 server fps, with a low of 5. Buildings, deployables and all else in the world took the count as high as 42,099 entities. A high of 2,267 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does Pine Hosting - Rust Server run?

Rust network protocol 2635 and build 168909 on Linux is what Pine Hosting - Rust Server runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Pine Hosting - Rust Server, and is it up?

Pine Hosting - Rust Server reports itself online at the current refresh. Count back 3 days 4 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.

Which location does Pine Hosting - Rust Server run from?

The EU tag is what Pine Hosting - Rust Server uses to list itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 66.51.99.71:28020.

Settings and map

Which rules apply on Pine Hosting - Rust Server, and what settings?

No gather rate appears in the name: Pine Hosting - Rust Server. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

What is the map on Pine Hosting - Rust Server?

Size 2,700, seed 1337: the procedural map on Pine Hosting - Rust Server, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Under map name you will find: Custom Map.

Wipe schedule

When does Pine Hosting - Rust Server wipe, and on what schedule?

The only wipe Pine Hosting - Rust Server takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 10 days 10 hours ago. The tags list wipes as monthly.

On Pine Hosting - Rust Server, what happens on wipe day?

The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 6.

Tags, lists

Where does Pine Hosting - Rust Server appear among Rust Data lists and filters?

The Rust Data lists that Pine Hosting - Rust Server fits are: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Which meanings do the tags on Pine Hosting - Rust Server hold?

These tags are published by Pine Hosting - Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The server browser files it under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Pine Hosting - Rust Server?

The manual route: launch Rust, F1, then client.connect 66.51.99.71:28020. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players The server lists 50 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,367 players 11,640 servers online