Rust Data

rustdata.spaceservers66.51.99.71:28076.ipynb

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Online EU 66.51.99.71:28075 checked 12m ago

Pine Hosting - Rust Server

monthly wipes moddedcarbon

Connect

srv = rust.server("66.51.99.71:28076")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,414 # top 69% · #2590 in EU
last wipe 2d ago # monthly schedule
next wipe 8d 18h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
0246801:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2000 · seed 1504579663
Map of Pine Hosting - Rust Server
map
Procedural Map
size
2000
seed
1504579663
Open on RustMaps

Server

srv.info()
address
66.51.99.71:28075
region
EU
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
25 Oct 2026, 12:52 UTC
hostname
–
first seen
25 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average41/700
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average13/1000
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average7/1000
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 61 on average65/1000
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 59 on average98/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10EU · groups of 16+ · monthly · 58 on average2/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Pine Hosting - Rust Server rank?

Ranked #15,414 on seven-day player hours, Pine Hosting - Rust Server is #2,590 in Europe and in the top 69% of all ranked servers.

How full does Pine Hosting - Rust Server run?

The sample now reads 0 players for Pine Hosting - Rust Server, out of 50 slots. Over the last seven days it averaged 0 players.

Server facts

What does performance look like on Pine Hosting - Rust Server?

Averaged over 48 hours: 5 server fps, never under 5. The entity count peaked at 17,000, covering buildings, deployables and the rest of the world. A high of 1,730 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is Pine Hosting - Rust Server on?

The build is Rust network protocol 2635 and build 167819 on Linux, run by Pine Hosting - Rust Server. The protocol has to match before you can join, and Steam does the updating.

Is Pine Hosting - Rust Server up, and what does its uptime show?

Online is the state at the latest refresh for Pine Hosting - Rust Server. Count back 2 days 10 hours from its reported uptime to get the last restart. Uptime of 100% across the last 2 full days: 48 hours of 48. Rust Data logged it first on 25 October 2026.

Which location does Pine Hosting - Rust Server run from?

In Europe, Pine Hosting - Rust Server lists itself, using the EU tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.99.71:28075.

Rules, settings, map

What rules and settings are recorded for Pine Hosting - Rust Server?

The name Pine Hosting - Rust Server carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map has Pine Hosting - Rust Server loaded?

The game generates the map on Pine Hosting - Rust Server: procedural, size 2,000, seed 1504579663. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does Pine Hosting - Rust Server wipe, and how often?

An estimate from the force wipe gives Pine Hosting - Rust Server's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 2 days 12 hours ago. Its tags carry a monthly wipe schedule.

Tags and filters

Where does Pine Hosting - Rust Server appear among Rust Data lists and filters?

The Rust Data lists that Pine Hosting - Rust Server fits are: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Which meanings do the tags on Pine Hosting - Rust Server hold?

The game's server browser reads these tags from Pine Hosting - Rust Server: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs167819 (Build): The server runs build 167819; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): In the server browser it sits under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into Pine Hosting - Rust Server?

The manual route: launch Rust, F1, then client.connect 66.51.99.71:28075. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,EU,gmrust,cs167819,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players 50 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs167819
Build The server runs build 167819.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework in use is Carbon.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 50,243 players 11,687 servers online