Online 66.51.99.72:28005 checked 6m ago
sloppy joe
Connect
srv = rust.server("66.51.99.72:28006")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 17h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 17h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 12 Oct, 05:51 UTC16d ago | 1 | NaN | running | 0 |
| 1 | Wed 7 Oct, 02:05 UTC21d ago | 5 | halved by day 1 | 5.2 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2000 · seed 1
- map
- Procedural Map
- size
- 2000
- seed
- 1
Server
srv.info()- address
- 66.51.99.72:28005
- region
- –
- max players
- 50
- group limit
- 9999 max
- wipe schedule
- monthly
- last wipe
- 12 Oct 2026, 05:51 UTC
- hostname
- –
- first seen
- 18 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 18/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 2/1000 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 78 on average | 63/700 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 70 on average | 28/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 67 on average | 2/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 63 on average | 91/1000 |
Quick answers
From the figures on this page.
Player counts
What position does sloppy joe take in the server rankings?
Rank #15,349 on seven-day player hours for sloppy joe, within the top 69% of all ranked servers.
What population does sloppy joe carry?
Current row: 0 players on sloppy joe, against 50 slots. Over the last seven days it averaged 0 players.
Server data
How well does sloppy joe perform?
The 48-hour average is 5 server fps, with a low of 5. The entity count peaked at 15,227, covering buildings, deployables and the rest of the world. A high of 1,616 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is sloppy joe on?
Rust network protocol 2634 and build 167781 on Linux is what sloppy joe runs. Joining needs the same protocol on your game; Steam handles the update.
Is sloppy joe up, and what does its uptime show?
Online is the state at the latest refresh for sloppy joe. Count back 6 days 12 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 18 September 2026.
In which location is sloppy joe hosted?
For sloppy joe, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 66.51.99.72:28005.
Settings and map
Which settings and rules does sloppy joe run?
No gather rate appears in the name: sloppy joe. The cap on a group is 9999 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has sloppy joe selected?
sloppy joe runs a procedural map of size 2,000 with seed 1, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
On what schedule does sloppy joe wipe?
Once a month sloppy joe wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 16 days 20 hours ago. A monthly wipe schedule is published in its tags.
What is wipe day on sloppy joe like?
Recent wipes averaged 3 players at their peak. Peak population on the latest wipe came 1 hours in. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 1.
Tags and filters
Which Rust Data filters and lists contain sloppy joe?
On Rust Data, sloppy joe appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on sloppy joe hold?
Read by the game's server browser, the tags sloppy joe publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts9999 (Group limit): Team size tops out at 9999; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to sloppy joe?
Enter client.connect 66.51.99.72:28005 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
