Offline NA 66.51.99.76:28025 checked 14d ago
Renzo Rust - In Development
Connect
srv = rust.server("66.51.99.76:28026")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Monday 2 November, 20:06 UTC, in 5d 17h. # Its weekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 5d 17h | Mon 2 Nov, 20:06 UTC | wipe |
| 1 | 8d 16h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 12d 17h | Mon 9 Nov, 20:06 UTC | wipe |
| 3 | 19d 17h | Mon 16 Nov, 20:06 UTC | wipe |
| 4 | 26d 17h | Mon 23 Nov, 20:06 UTC | wipe |
| 5 | 33d 17h | Mon 30 Nov, 20:06 UTC | wipe |
| 6 | 36d 16h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 7 | 40d 17h | Mon 7 Dec, 20:06 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 12 Oct, 20:06 UTC15d ago | 0 | NaN | running | 0 |
| 1 | Fri 9 Oct, 20:06 UTC18d ago | 0 | NaN | 3 days | 0 |
| 2 | Mon 5 Oct, 20:06 UTC22d ago | 0 | NaN | 4 days | 0 |
| 3 | Fri 2 Oct, 20:07 UTC25d ago | 0 | NaN | 3 days | 0 |
| 4 | Thu 1 Oct, 18:13 UTC FW26d ago | 0 | NaN | 1.1 days | 0 |
| 5 | Mon 28 Sep, 20:06 UTC29d ago | 0 | NaN | 2.9 days | 0 |
| 6 | Fri 25 Sep, 20:06 UTC32d ago | 0 | NaN | 3 days | 0 |
| 7 | Mon 21 Sep, 20:06 UTC36d ago | 0 | NaN | 4 days | 0 |
| 8 | Fri 18 Sep, 20:06 UTC39d ago | 0 | NaN | 3 days | 0 |
| 9 | Mon 14 Sep, 20:07 UTC43d ago | 0 | NaN | 4 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2500 · seed 1826895022
- map
- Procedural Map
- size
- 2500
- seed
- 1826895022
Server
srv.info()- address
- 66.51.99.76:28025
- region
- NA
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- weekly
- last wipe
- 12 Oct 2026, 20:06 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 26 on average | 20/100 |
| 1 | Rust Degens - US Vanilla | Fridays | NA · groups of 8+ · weekly · 14 on average | 18/150 |
| 2 | Rusty Moose |US Main| | NA · groups of 12+ · weekly · 249 on average | 39/250 |
| 3 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 232 on average | 59/250 |
| 4 | Rusty Moose |US Mondays| | NA · groups of 12+ · weekly · 186 on average | 648/725 |
| 5 | Rustafied.com - US Friday | NA · groups of 16+ · weekly · 154 on average | 33/100 |
Quick answers
From the figures on this page.
Player counts
What position does Renzo Rust - In Development take in the server rankings?
On seven-day player hours Renzo Rust - In Development is #15,327 overall and #1,547 in North America, inside the top 71% of all ranked servers.
What population does Renzo Rust - In Development carry?
The current row shows Renzo Rust - In Development offline; the last response was 14 days 9 hours ago.
Server data
What Rust version does Renzo Rust - In Development run?
Rust network protocol 2634 and build 167584 on Linux is what Renzo Rust - In Development runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Renzo Rust - In Development, and is it up?
Renzo Rust - In Development is offline at this refresh; the last response came 14 days 9 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 13 September 2026.
In which location is Renzo Rust - In Development hosted?
With its NA tag, Renzo Rust - In Development lists itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 66.51.99.76:28025.
Settings and map
Which rules apply on Renzo Rust - In Development, and what settings?
The name Renzo Rust - In Development carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. Anti-cheat status: VAC on.
Which map has Renzo Rust - In Development selected?
Size 2,500, seed 1826895022: the procedural map on Renzo Rust - In Development, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does Renzo Rust - In Development wipe, and how often?
Too few wipes are on record for Renzo Rust - In Development to confirm its schedule, so the tag drives the prediction. The schedule puts the next wipe on Monday 2 November at 20:06 UTC. The world it runs now was generated 15 days 6 hours ago. The tags list wipes as weekly.
What is wipe day on Renzo Rust - In Development like?
Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which Rust Data filters and lists contain Renzo Rust - In Development?
On Rust Data, Renzo Rust - In Development appears in these lists: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
Which meanings do the tags on Renzo Rust - In Development hold?
Read by the game's server browser, the tags Renzo Rust - In Development publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167584 (Build): Build number: 167584; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^w (Weekly): Wipes run weekly; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon; NA (North America): The server browser files it under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to Renzo Rust - In Development?
Enter client.connect 66.51.99.76:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://discord.com/invite/u7StnUcXSR is the website recorded for it.