Rust Data

rustdata.spaceservers66.51.99.76:28026.ipynb

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Offline NA 66.51.99.76:28025 checked 14d ago

Renzo Rust - In Development

weekly wipes moddedcarbon

Connect

srv = rust.server("66.51.99.76:28026")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,327 # top 71% · #1547 in NA
last wipe 15d ago # weekly schedule
next wipe 5d 17h # Mon 2 Nov, 20:06 UTC

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Monday 2 November, 20:06 UTC, in 5d 17h. # Its weekly schedule tag · low confidence

usual gap3 daysbetween real wipes
on rhythm62%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

inatkind
05d 17hMon 2 Nov, 20:06 UTCwipe
18d 16hThu 5 Nov, 19:00 UTCFW force wipe
212d 17hMon 9 Nov, 20:06 UTCwipe
319d 17hMon 16 Nov, 20:06 UTCwipe
426d 17hMon 23 Nov, 20:06 UTCwipe
533d 17hMon 30 Nov, 20:06 UTCwipe
636d 16hThu 3 Dec, 19:00 UTCFW force wipe
740d 17hMon 7 Dec, 20:06 UTCwipe

The first 48 hours of its last wipes

Mon 12 OctFri 9 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 12 Oct, 20:06 UTC15d ago 0 NaN running 0
1 Fri 9 Oct, 20:06 UTC18d ago 0 NaN 3 days 0
2 Mon 5 Oct, 20:06 UTC22d ago 0 NaN 4 days 0
3 Fri 2 Oct, 20:07 UTC25d ago 0 NaN 3 days 0
4 Thu 1 Oct, 18:13 UTC FW26d ago 0 NaN 1.1 days 0
5 Mon 28 Sep, 20:06 UTC29d ago 0 NaN 2.9 days 0
6 Fri 25 Sep, 20:06 UTC32d ago 0 NaN 3 days 0
7 Mon 21 Sep, 20:06 UTC36d ago 0 NaN 4 days 0
8 Fri 18 Sep, 20:06 UTC39d ago 0 NaN 3 days 0
9 Mon 14 Sep, 20:07 UTC43d ago 0 NaN 4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2500 · seed 1826895022
Map of Renzo Rust - In Development
map
Procedural Map
size
2500
seed
1826895022
Open on RustMaps

Server

srv.info()
address
66.51.99.76:28025
region
NA
max players
50
group limit
8, the default
wipe schedule
weekly
last wipe
12 Oct 2026, 20:06 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average20/100
1Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 14 on average18/150
2Rusty Moose |US Main|NA · groups of 12+ · weekly · 249 on average39/250
3Rustoria.co - US MainNA · groups of 16+ · weekly · 232 on average59/250
4Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 186 on average648/725
5Rustafied.com - US FridayNA · groups of 16+ · weekly · 154 on average33/100

Quick answers

From the figures on this page.

Player counts

What position does Renzo Rust - In Development take in the server rankings?

On seven-day player hours Renzo Rust - In Development is #15,327 overall and #1,547 in North America, inside the top 71% of all ranked servers.

What population does Renzo Rust - In Development carry?

The current row shows Renzo Rust - In Development offline; the last response was 14 days 9 hours ago.

Server data

What Rust version does Renzo Rust - In Development run?

Rust network protocol 2634 and build 167584 on Linux is what Renzo Rust - In Development runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Renzo Rust - In Development, and is it up?

Renzo Rust - In Development is offline at this refresh; the last response came 14 days 9 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 13 September 2026.

In which location is Renzo Rust - In Development hosted?

With its NA tag, Renzo Rust - In Development lists itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 66.51.99.76:28025.

Settings and map

Which rules apply on Renzo Rust - In Development, and what settings?

The name Renzo Rust - In Development carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. Anti-cheat status: VAC on.

Which map has Renzo Rust - In Development selected?

Size 2,500, seed 1826895022: the procedural map on Renzo Rust - In Development, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does Renzo Rust - In Development wipe, and how often?

Too few wipes are on record for Renzo Rust - In Development to confirm its schedule, so the tag drives the prediction. The schedule puts the next wipe on Monday 2 November at 20:06 UTC. The world it runs now was generated 15 days 6 hours ago. The tags list wipes as weekly.

What is wipe day on Renzo Rust - In Development like?

Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which Rust Data filters and lists contain Renzo Rust - In Development?

On Rust Data, Renzo Rust - In Development appears in these lists: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

Which meanings do the tags on Renzo Rust - In Development hold?

Read by the game's server browser, the tags Renzo Rust - In Development publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167584 (Build): Build number: 167584; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^w (Weekly): Wipes run weekly; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon; NA (North America): The server browser files it under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to Renzo Rust - In Development?

Enter client.connect 66.51.99.76:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://discord.com/invite/u7StnUcXSR is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,^z,^y,^w,NA,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167584
Build Build number: 167584.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes run weekly.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon The plugin framework in use is Carbon.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,469 players 11,646 servers online