Online NA 66.51.99.79:28040 checked 11m ago
Grub’s Warzone
Connect
srv = rust.server("66.51.99.79:28041")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 43% of all ranked servers, top 67% in NA, and #488 of the quad servers (top 59%). Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 29 October, 22:27 UTC, in 16h. # Its weekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 16h | Thu 29 Oct, 22:27 UTC | wipe |
| 1 | 7d 13h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 14d 16h | Thu 12 Nov, 22:27 UTC | wipe |
| 3 | 21d 16h | Thu 19 Nov, 22:27 UTC | wipe |
| 4 | 28d 16h | Thu 26 Nov, 22:27 UTC | wipe |
| 5 | 35d 13h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 6 | 42d 16h | Thu 10 Dec, 22:27 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 22 Oct, 22:27 UTC6d ago | 1 | NaN | running | 0 |
| 1 | Sun 11 Oct, 20:04 UTC17d ago | 2 | halved by day 2 | 11.1 days | 0 |
| 2 | Sun 11 Oct, 11:16 UTC17d ago | 2 | NaN | 0.4 days | 1 |
| 3 | Sat 10 Oct, 03:49 UTC19d ago | 2 | NaN | 1.3 days | 0 |
| 4 | Thu 24 Sep, 23:57 UTC34d ago | 1 | halved by day 3 | 15.2 days | 0 |
| 5 | Sun 20 Sep, 00:56 UTC39d ago | 1 | halved by day 1 | 5 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 131415
- map
- Procedural Map
- size
- 3000
- seed
- 131415
Server
srv.info()- address
- 66.51.99.79:28040
- region
- NA
- max players
- 100
- group limit
- quad
- wipe schedule
- weekly
- last wipe
- 22 Oct 2026, 22:27 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Canadian Chill | Noob Friendly | No KOS | Monthly BP Wipe | NA · quad · weekly · 4 on average | 2/50 |
| 1 | WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPED | NA · quad · weekly · 55 on average | 29/200 |
| 2 | RustForNoobs.com | Solo Duo Trio Quad | Weekly | US | NA · quad · weekly · 2 on average | 0/150 |
| 3 | WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED | NA · quad · 2x · weekly · 149 on average | 40/200 |
| 4 | [US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BP | NA · quad · 2x · weekly · 37 on average | 2/75 |
| 5 | US Limitless 2x Solo/Duo/Trio/Quad|No BP Wipes|Noob Friendly | NA · quad · 2x · weekly · 2 on average | 3/200 |
Quick answers
From the figures on this page.
Population
How does Grub’s Warzone compare in the rankings?
On seven-day player hours Grub’s Warzone is #9,649 overall and #1,255 in North America, inside the top 43% of all ranked servers. Its position in the quad group is #488.
How many players does Grub’s Warzone hold at once?
The sample now reads 0 players for Grub’s Warzone, out of 100 slots. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
How well does Grub’s Warzone perform?
The 48-hour average is 5 server fps, with a low of 5. Buildings, deployables and all else in the world took the count as high as 50,959 entities. A high of 2,485 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does Grub’s Warzone run?
Rust network protocol 2635 and build 168909 on Linux is what Grub’s Warzone runs. Joining needs the same protocol on your game; Steam handles the update.
Is Grub’s Warzone up, and what does its uptime show?
The current sample puts Grub’s Warzone online. A restart about 6 days 5 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Where does Grub’s Warzone sit?
With its NA tag, Grub’s Warzone lists itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 66.51.99.79:28040.
Map and rules
Which settings and rules does Grub’s Warzone run?
The name Grub’s Warzone carries no gather rate. The group limit is 4 players, the quad setting. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Only premium players get in. VAC is running: Valve's anti-cheat is on.
What is the map on Grub’s Warzone?
Grub’s Warzone runs a procedural map of size 3,000 with seed 131415, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
On what schedule does Grub’s Warzone wipe?
Too few wipes are on record for Grub’s Warzone to confirm its schedule, so the tag drives the prediction. Thursday 29 October at 22:27 UTC is when the next wipe is due. A new world was started 6 days 7 hours ago, and that is the one in play. The tags list wipes as weekly.
On Grub’s Warzone, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. Peak population on the latest wipe came 0 hours in. Half the peak or more was held to the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 2.
Lists and tags
Where does Grub’s Warzone appear among Rust Data lists and filters?
The Rust Data lists that Grub’s Warzone fits are: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week.
How should you read the server tags on Grub’s Warzone?
The game's server browser reads these tags from Grub’s Warzone: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts4 (Group limit): The team cap is 4; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^w (Weekly): Wipes run weekly; ^q (Premium): Only premium players get in; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The server browser files it under North America; sc1 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into Grub’s Warzone?
In Rust, F1 opens the console: type client.connect 66.51.99.79:28040. Launch Rust on this page does the same by opening the game through Steam and connecting. Only premium players get in.
