Online EU 66.51.99.81:28005 checked 8m ago
Pine Hosting - Rust Server
Connect
srv = rust.server("66.51.99.81:28006")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 42% of all ranked servers, top 75% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 22h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 22h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 16 Oct, 22:40 UTC12d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 442906515
- map
- Procedural Map
- size
- 3000
- seed
- 442906515
Server
srv.info()- address
- 66.51.99.81:28005
- region
- EU
- max players
- 50
- group limit
- 5 max
- wipe schedule
- monthly
- last wipe
- 16 Oct 2026, 22:40 UTC
- hostname
- –
- first seen
- 14 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustafied.com - EU Low Pop | EU · groups of 6 · monthly · 88 on average | 116/150 |
| 1 | Rustoria.co - EU Low Pop | EU · groups of 6 · monthly · 81 on average | 79/100 |
| 2 | [TR/EU] SKY - Solo/Duo/Trio/Quad/Max5 | Yeni Başlayanlar | EU · groups of 5 · monthly · 41 on average | 228/275 |
| 3 | [EU/TR] CUMHURIYET | Max5 | Vanilla |Saturdays | wiped 10/24 | EU · groups of 5 · monthly · 12 on average | 28/200 |
| 4 | [GER/DE] Sterben für Anfänger | EU · groups of 5 · monthly · 10 on average | 10/125 |
| 5 | Era Rust | ДЛЯ НОВИЧКОВ | Русский | 15.10 | EU · groups of 5 · monthly · 3 on average | 4/100 |
Quick answers
From the figures on this page.
Player counts
What position does Pine Hosting - Rust Server take in the server rankings?
On seven-day player hours Pine Hosting - Rust Server is #9,292 overall and #2,194 in Europe, inside the top 42% of all ranked servers.
How many players does Pine Hosting - Rust Server hold at once?
Current row: 0 players on Pine Hosting - Rust Server, against 50 slots. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
What does performance look like on Pine Hosting - Rust Server?
Server fps over the last 48 hours averages 5; the floor is 5. The entity count peaked at 49,020, covering buildings, deployables and the rest of the world. Memory peaked at 3,524 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is Pine Hosting - Rust Server on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Pine Hosting - Rust Server. Steam updates your game for you, but the protocol must match to join.
How reliable is Pine Hosting - Rust Server, and is it up?
Online is the state at the latest refresh for Pine Hosting - Rust Server. The uptime it reports puts the last restart about 5 days 23 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 14 October 2026.
In which location is Pine Hosting - Rust Server hosted?
In Europe, Pine Hosting - Rust Server lists itself, using the EU tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.99.81:28005.
Map and rules
Which rules apply on Pine Hosting - Rust Server, and what settings?
The name Pine Hosting - Rust Server carries no gather rate. Group size tops out at 5 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.
What is the map on Pine Hosting - Rust Server?
The game generates the map on Pine Hosting - Rust Server: procedural, size 3,000, seed 442906515. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
On what schedule does Pine Hosting - Rust Server wipe?
The only wipe Pine Hosting - Rust Server takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 12 days 22 hours ago. Its tags carry a monthly wipe schedule.
On Pine Hosting - Rust Server, what happens on wipe day?
The average peak over recent wipes is 1 players. Peak population on the latest wipe came 1 hours in.
Tags and filters
Which lists on Rust Data hold Pine Hosting - Rust Server, and which filters?
These Rust Data lists include Pine Hosting - Rust Server: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you read the server tags on Pine Hosting - Rust Server?
The game's server browser reads these tags from Pine Hosting - Rust Server: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts5 (Group limit): No team may exceed 5; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game; EU (Europe): The server browser files it under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join Pine Hosting - Rust Server?
In Rust, F1 opens the console: type client.connect 66.51.99.81:28005. Launch Rust on this page does the same by opening the game through Steam and connecting.
