Online NA 66.51.99.82:28020 checked 10m ago
TGZ Sanctuary - PVE with PVP Zones | Raid Bases | Vehicles
Connect
srv = rust.server("66.51.99.82:28021")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 29 October, 17:47 UTC, in 9h. # Its biweekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 9h | Thu 29 Oct, 17:47 UTC | wipe |
| 1 | 7d 10h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 14d 9h | Thu 12 Nov, 17:47 UTC | wipe |
| 3 | 28d 9h | Thu 26 Nov, 17:47 UTC | wipe |
| 4 | 35d 10h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 5 | 42d 9h | Thu 10 Dec, 17:47 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 17:47 UTC13d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 1636364137
- map
- Procedural Map
- size
- 4250
- seed
- 1636364137
Server
srv.info()- address
- 66.51.99.82:28020
- region
- NA
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 15 Oct 2026, 17:47 UTC
- hostname
- –
- first seen
- 1 Oct 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 42 on average | 18/100 |
| 1 | Rustopia.gg - US Medium | NA · groups of 12+ · biweekly · 89 on average | 15/200 |
| 2 | Rusty Moose |US Biweekly| | NA · groups of 12+ · biweekly · 59 on average | 11/200 |
| 3 | Gringers Solo Only | Noob Friendly Oct 22 | NA · groups of 8+ · biweekly · 42 on average | 23/100 |
| 4 | Rustoria.co - US Medium Premium | NA · groups of 12+ · biweekly · 37 on average | 5/200 |
| 5 | Reddit.com/r/PlayRust - US Biweekly | NA · groups of 12+ · biweekly · 26 on average | 6/200 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does TGZ Sanctuary - PVE with PVP Zones | Raid Bases | Vehicles rank?
Player hours over the last seven days: #15,338 for TGZ Sanctuary - PVE with PVP Zones | Raid Bases | Vehicles, #1,510 in North America, within the top 69% of the ranked set.
How full does TGZ Sanctuary - PVE with PVP Zones | Raid Bases | Vehicles run?
The sample now reads 0 players for TGZ Sanctuary - PVE with PVP Zones | Raid Bases | Vehicles, out of 50 slots. Over the last seven days it averaged 0 players.
Server facts
How well does TGZ Sanctuary - PVE with PVP Zones | Raid Bases | Vehicles perform?
Server fps over the last 48 hours averages 5; the floor is 5. The entity count peaked at 109,855, covering buildings, deployables and the rest of the world. Memory peaked at 3,372 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does TGZ Sanctuary - PVE with PVP Zones | Raid Bases | Vehicles run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by TGZ Sanctuary - PVE with PVP Zones | Raid Bases | Vehicles. The protocol has to match before you can join, and Steam does the updating.
Is TGZ Sanctuary - PVE with PVP Zones | Raid Bases | Vehicles up, and what does its uptime show?
Online is the state at the latest refresh for TGZ Sanctuary - PVE with PVP Zones | Raid Bases | Vehicles. Count back 11 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 1 October 2026.
Where does TGZ Sanctuary - PVE with PVP Zones | Raid Bases | Vehicles sit?
The NA tag is what TGZ Sanctuary - PVE with PVP Zones | Raid Bases | Vehicles uses to list itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 66.51.99.82:28020.
Settings and map
Which rules apply on TGZ Sanctuary - PVE with PVP Zones | Raid Bases | Vehicles, and what settings?
The name TGZ Sanctuary - PVE with PVP Zones | Raid Bases | Vehicles carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.
What is the map on TGZ Sanctuary - PVE with PVP Zones | Raid Bases | Vehicles?
The game generates the map on TGZ Sanctuary - PVE with PVP Zones | Raid Bases | Vehicles: procedural, size 4,250, seed 1636364137. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does TGZ Sanctuary - PVE with PVP Zones | Raid Bases | Vehicles wipe, and how often?
The tag sets the prediction: TGZ Sanctuary - PVE with PVP Zones | Raid Bases | Vehicles has too few wipes on record to confirm its schedule. On Thursday 29 October at 17:47 UTC the next wipe is due. A new world was started 13 days 14 hours ago, and that is the one in play. The tags list a two-weekly wipe cycle.
On TGZ Sanctuary - PVE with PVP Zones | Raid Bases | Vehicles, what happens on wipe day?
Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Where does TGZ Sanctuary - PVE with PVP Zones | Raid Bases | Vehicles appear among Rust Data lists and filters?
On Rust Data, TGZ Sanctuary - PVE with PVP Zones | Raid Bases | Vehicles appears in these lists: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How should you read the server tags on TGZ Sanctuary - PVE with PVP Zones | Raid Bases | Vehicles?
These tags are published by TGZ Sanctuary - PVE with PVP Zones | Raid Bases | Vehicles and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^b (Biweekly): Two weeks between wipes; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): North America is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into TGZ Sanctuary - PVE with PVP Zones | Raid Bases | Vehicles?
The manual route: launch Rust, F1, then client.connect 66.51.99.82:28020. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://discord.com/invite/Uj7MGB8bez is the website recorded for it.
