Online EU 66.51.99.84:28025 checked 12m ago
Pine Hosting - Rust Server
Connect
srv = rust.server("66.51.99.84:28026")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 10 Oct, 01:58 UTC19d ago | 2 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 471471404
- map
- Procedural Map
- size
- 3500
- seed
- 471471404
Server
srv.info()- address
- 66.51.99.84:28025
- region
- EU
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 10 Oct 2026, 01:58 UTC
- hostname
- –
- first seen
- 3 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 16/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 48/700 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 7/1000 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 79 on average | 38/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 76 on average | 71/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 | EU · groups of 16+ · monthly · 72 on average | 143/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Pine Hosting - Rust Server rank?
Player hours over the last seven days: #15,262 for Pine Hosting - Rust Server, #2,531 in Europe, within the top 69% of the ranked set.
What population does Pine Hosting - Rust Server carry?
The sample now reads 0 players for Pine Hosting - Rust Server, out of 50 slots. Over the last seven days it averaged 0 players.
About the server
How smoothly does Pine Hosting - Rust Server run?
Server fps over the last 48 hours averages 5; the floor is 5. The entity count peaked at 64,468, covering buildings, deployables and the rest of the world. The memory field tops out at 3,147 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on Pine Hosting - Rust Server?
The build is Rust network protocol 2634 and build 167781 on Linux, run by Pine Hosting - Rust Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Pine Hosting - Rust Server, and is it up?
The current sample puts Pine Hosting - Rust Server online. The uptime it reports puts the last restart about 7 days 9 hours ago. 143 of 168 hours up over the last 7 full days, or 85%. The first row Rust Data holds for it is dated 3 October 2026.
Which location does Pine Hosting - Rust Server run from?
With its EU tag, Pine Hosting - Rust Server lists itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.99.84:28025.
Settings and map
Which settings and rules does Pine Hosting - Rust Server run?
The name Pine Hosting - Rust Server carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has Pine Hosting - Rust Server selected?
The game generates the map on Pine Hosting - Rust Server: procedural, size 3,500, seed 471471404. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does Pine Hosting - Rust Server wipe, and how often?
Once a month Pine Hosting - Rust Server wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 19 days 22 hours ago. Its tags carry a monthly wipe schedule.
What is wipe day on Pine Hosting - Rust Server like?
The average peak over recent wipes is 2 players. The crowd on the latest wipe topped out 1 hours after it began.
Tags, lists
Which Rust Data filters and lists contain Pine Hosting - Rust Server?
On Rust Data, Pine Hosting - Rust Server appears in these lists: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on Pine Hosting - Rust Server?
These tags are published by Pine Hosting - Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): In the server browser it sits under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into Pine Hosting - Rust Server?
The manual route: launch Rust, F1, then client.connect 66.51.99.84:28025. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
