Offline NA 66.51.99.87:28030 checked 21d ago
Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA
Connect
srv = rust.server("66.51.99.87:28031")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers, top 83% in NA, and #634 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Sunday 1 November, 03:34 UTC, in 3d 3h. # Its weekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 3d 3h | Sun 1 Nov, 03:34 UTC | wipe |
| 1 | 7d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 10d 3h | Sun 8 Nov, 03:34 UTC | wipe |
| 3 | 17d 3h | Sun 15 Nov, 03:34 UTC | wipe |
| 4 | 24d 3h | Sun 22 Nov, 03:34 UTC | wipe |
| 5 | 31d 3h | Sun 29 Nov, 03:34 UTC | wipe |
| 6 | 35d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 7 | 38d 3h | Sun 6 Dec, 03:34 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 4 Oct, 03:34 UTC24d ago | 2 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1879
- map
- Procedural Map
- size
- 3000
- seed
- 1879
Server
srv.info()- address
- 66.51.99.87:28030
- region
- NA
- max players
- 50
- group limit
- quad
- wipe schedule
- weekly
- last wipe
- 4 Oct 2026, 03:34 UTC
- hostname
- –
- first seen
- 4 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(1)
| server | like_this | players | |
|---|---|---|---|
| 0 | 유자차 서버 | 30x | EA · groups of 8+ · 30x · monthly · 1 on average | 0/100 |
Quick answers
From the figures on this page.
Player counts
What position does Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA take in the server rankings?
Ranked #15,960 on seven-day player hours, Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA is #1,543 in North America and in the top 71% of all ranked servers. Its position in the quad group is #634.
How full does Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA run?
Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA returns no live count at this refresh, having last been seen 21 days 14 hours ago.
Server facts
Which Rust version is Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA on?
Version Rust network protocol 2634 and build 166652 on Linux is reported by Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA. The protocol has to match before you can join, and Steam does the updating.
How reliable is Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA, and is it online now?
Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA is offline at this refresh; the last response came 21 days 14 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 4 October 2026.
Which location does Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA run from?
With its NA tag, Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA lists itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.99.87:28030.
Rules, settings, map
Which rules apply on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA, and what settings?
The name carries the figure: Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA runs 2x gather. The group limit is 4 players, the quad setting. Game mode minigames & battle royale, with this note: battle royale, arenas, parkour, Bedwars. It is a community server, and the browser files it under Community. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA selected?
Size 3,000, seed 1879: the procedural map on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA wipe, and how often?
The tag sets the prediction: Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA has too few wipes on record to confirm its schedule. On Sunday 1 November at 03:34 UTC the next wipe is due. The world it runs now was generated 24 days 20 hours ago. A weekly wipe schedule is published in its tags.
What is wipe day on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA like?
The average peak over recent wipes is 2 players. Peak population on the latest wipe came 22 hours in.
Tags and filters
Where does Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA appear among Rust Data lists and filters?
These Rust Data lists include Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA: 2x Rust servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Battle royale ^j and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Gather rate: 2x.
How should you read the server tags on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?
The game's server browser reads these tags from Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts4 (Group limit): No team may exceed 4; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): The server runs build 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^w (Weekly): The interval is one week; ^j (Battle royale): The zone closes while you loot and fight; ^o (Oxide): Runs on Oxide (uMod) for plugins; NA (North America): The server browser files it under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?
In Rust, F1 opens the console: type client.connect 66.51.99.87:28030. Launch Rust on this page does the same by opening the game through Steam and connecting.