Offline 66.51.99.88:28000 checked 1d ago
Rust Server - Pinehosting.com
Connect
srv = rust.server("66.51.99.88:28001")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 2h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 2h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 25 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 16 Oct, 00:35 UTC13d ago | 5 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2100 · seed 1
- map
- Procedural Map
- size
- 2100
- seed
- 1
Server
srv.info()- address
- 66.51.99.88:28000
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 16 Oct 2026, 01:13 UTC
- hostname
- –
- first seen
- 13 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 81/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 87 on average | 258/700 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 26/1000 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 74 on average | 129/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 69 on average | 363/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 | EU · groups of 16+ · monthly · 65 on average | 474/1000 |
Quick answers
From the figures on this page.
Population
What position does Rust Server - Pinehosting.com take in the server rankings?
Player hours over seven days put Rust Server - Pinehosting.com at #15,341, in the top 69% of the ranked set.
How many players does Rust Server - Pinehosting.com hold at once?
Rust Server - Pinehosting.com returns no live count at this refresh, having last been seen 39 hours ago. Over the last seven days it averaged 0 players.
Server facts
What does performance look like on Rust Server - Pinehosting.com?
Server fps over the last 48 hours averages 5; the floor is 5. Entity numbers reached 16,969, and that includes buildings, deployables and the rest. A high of 1,659 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does Rust Server - Pinehosting.com run?
The build is Rust network protocol 2634 and build 167781 on Linux, run by Rust Server - Pinehosting.com. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Rust Server - Pinehosting.com, and is it online now?
Rust Server - Pinehosting.com is offline at this refresh; the last response came 39 hours ago. A restart about 5 days 11 hours ago is what its reported uptime implies. 145 of 168 hours up over the last 7 full days, or 86%. The first row Rust Data holds for it is dated 13 October 2026.
In which location is Rust Server - Pinehosting.com hosted?
No region is published by Rust Server - Pinehosting.com. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 66.51.99.88:28000.
Settings and map
Which rules apply on Rust Server - Pinehosting.com, and what settings?
The name Rust Server - Pinehosting.com carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Rust Server - Pinehosting.com selected?
Rust Server - Pinehosting.com runs a procedural map of size 2,100 with seed 1, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
On what schedule does Rust Server - Pinehosting.com wipe?
The only wipe Rust Server - Pinehosting.com takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 13 days 15 hours ago, and that is the one in play. The tags list wipes as monthly.
On Rust Server - Pinehosting.com, what happens on wipe day?
Recent wipes averaged 5 players at their peak. The crowd on the latest wipe topped out 25 hours after it began.
Tags, lists
Which lists on Rust Data hold Rust Server - Pinehosting.com, and which filters?
The Rust Data lists that Rust Server - Pinehosting.com fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Which meanings do the tags on Rust Server - Pinehosting.com hold?
These tags are published by Rust Server - Pinehosting.com and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into Rust Server - Pinehosting.com?
In Rust, F1 opens the console: type client.connect 66.51.99.88:28000. Launch Rust on this page does the same by opening the game through Steam and connecting.
