Rust Data

rustdata.spaceservers66.58.175.128:28017.ipynb

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Offline 66.58.175.128:28015 checked 8d ago

Smp war

Connect

srv = rust.server("66.58.175.128:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,400 # top 69%
last wipe 17d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctThu 8 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 12 Oct, 00:06 UTC17d ago 2 NaN running 0
1 Thu 8 Oct, 04:43 UTC21d ago 1 NaN 3.8 days 1
2 Wed 7 Oct, 19:26 UTC21d ago 1 NaN 0.4 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2000 · seed 166494
Map of Smp war
map
Procedural Map
size
2000
seed
166494
Open on RustMaps

Server

srv.info()
address
66.58.175.128:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
12 Oct 2026, 00:06 UTC
hostname
–
first seen
7 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average521/525
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average387/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average45/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average49/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average52/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average167/200

Quick answers

From the figures on this page.

Player counts

What position does Smp war take in the server rankings?

Player hours over seven days put Smp war at #15,400, in the top 69% of the ranked set.

What population does Smp war carry?

Offline now for Smp war, with the last sample 8 days 3 hours ago.

Server facts

What Rust version does Smp war run?

The build is Rust network protocol 2634 and build 166652 on Windows, run by Smp war. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Smp war, and is it online now?

The latest sample has Smp war offline, with a last sighting 8 days 3 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 7 October 2026.

Which location does Smp war run from?

There is no region published for Smp war. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 66.58.175.128:28015 is its address.

Map and rules

Which settings and rules does Smp war run?

The name Smp war carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

What is the map on Smp war?

Smp war runs a procedural map of size 2,000 with seed 166494, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does Smp war wipe, and how often?

Smp war wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 17 days 12 hours ago, and that is the one in play.

On Smp war, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 2 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which Rust Data filters and lists contain Smp war?

These Rust Data lists include Smp war: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Smp war hold?

The game's server browser reads these tags from Smp war: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): The server runs build 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into Smp war?

The manual route: launch Rust, F1, then client.connect 66.58.175.128:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166652
Build The server runs build 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 66,169 players 11,766 servers online