Offline 66.58.175.128:28015 checked 8d ago
Smp war
Connect
srv = rust.server("66.58.175.128:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 12 Oct, 00:06 UTC17d ago | 2 | NaN | running | 0 |
| 1 | Thu 8 Oct, 04:43 UTC21d ago | 1 | NaN | 3.8 days | 1 |
| 2 | Wed 7 Oct, 19:26 UTC21d ago | 1 | NaN | 0.4 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2000 · seed 166494
- map
- Procedural Map
- size
- 2000
- seed
- 166494
Server
srv.info()- address
- 66.58.175.128:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 12 Oct 2026, 00:06 UTC
- hostname
- –
- first seen
- 7 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 521/525 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 387/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 45/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 49/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 52/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 241 on average | 167/200 |
Quick answers
From the figures on this page.
Player counts
What position does Smp war take in the server rankings?
Player hours over seven days put Smp war at #15,400, in the top 69% of the ranked set.
What population does Smp war carry?
Offline now for Smp war, with the last sample 8 days 3 hours ago.
Server facts
What Rust version does Smp war run?
The build is Rust network protocol 2634 and build 166652 on Windows, run by Smp war. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Smp war, and is it online now?
The latest sample has Smp war offline, with a last sighting 8 days 3 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 7 October 2026.
Which location does Smp war run from?
There is no region published for Smp war. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 66.58.175.128:28015 is its address.
Map and rules
Which settings and rules does Smp war run?
The name Smp war carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
What is the map on Smp war?
Smp war runs a procedural map of size 2,000 with seed 166494, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does Smp war wipe, and how often?
Smp war wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 17 days 12 hours ago, and that is the one in play.
On Smp war, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. 2 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which Rust Data filters and lists contain Smp war?
These Rust Data lists include Smp war: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Smp war hold?
The game's server browser reads these tags from Smp war: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): The server runs build 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into Smp war?
The manual route: launch Rust, F1, then client.connect 66.58.175.128:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.