Rust Data

rustdata.spaceservers66.6.59.12:27017.ipynb

Run all rust-data · live

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Offline 66.6.59.12:27016 checked 22d ago

CITYFRENCH RUST

vanillapve

Connect

srv = rust.server("66.6.59.12:27017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,983 # top 71%
last wipe 24d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct9 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
66.6.59.12:27016
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 15:32 UTC
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 55 on average16/200
1[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 32 on average30/200
2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average15/200
3[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average10/150
4【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average45/200
5[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average4/100

Quick answers

From the figures on this page.

Player counts

How does CITYFRENCH RUST compare in the rankings?

Player hours over seven days put CITYFRENCH RUST at #15,983, in the top 71% of the ranked set.

How full does CITYFRENCH RUST run?

CITYFRENCH RUST returns no live count at this refresh, having last been seen 22 days 15 hours ago.

Server data

What is the Rust version on CITYFRENCH RUST?

Version Rust network protocol 2634 and build 166652 on Linux is reported by CITYFRENCH RUST. Steam updates your game for you, but the protocol must match to join.

How reliable is CITYFRENCH RUST, and is it up?

CITYFRENCH RUST is offline at this refresh; the last response came 22 days 15 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 4 October 2026.

Where does CITYFRENCH RUST sit?

There is no region published for CITYFRENCH RUST. Rust Data does not look up where the machine stands; it shows where a server says it is. 66.6.59.12:27016 is its address.

Map and rules

What rules and settings are recorded for CITYFRENCH RUST?

You will not find a gather rate in the string CITYFRENCH RUST. No custom cap; the default of 8 players per group stands. Game mode pve, with this note: no combat between players. It is a community server, and the browser files it under Community. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. Anti-cheat status: VAC on.

What is the map on CITYFRENCH RUST?

The game generates its map: procedural, on CITYFRENCH RUST.

Wipe schedule

When does CITYFRENCH RUST wipe, and how often?

Too few wipes are on record for CITYFRENCH RUST to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 24 days 20 hours ago.

Lists and tags

Which lists on Rust Data hold CITYFRENCH RUST, and which filters?

The Rust Data lists that CITYFRENCH RUST fits are: Rust community servers, unfiltered, Rust PvE servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more.

How should you read the server tags on CITYFRENCH RUST?

These tags are published by CITYFRENCH RUST and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^p (PvE): Players do not fight each other here; the world supplies the danger. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into CITYFRENCH RUST?

Enter client.connect 66.6.59.12:27016 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2634,^p,^v,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players The server lists 40 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 66,925 players 11,786 servers online