Online 66.60.102.202:28015 checked 9m ago
Rust Private LAN
Connect
srv = rust.server("66.60.102.202:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 66.60.102.202:28015
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 13 Oct 2026, 20:26 UTC
- hostname
- –
- first seen
- 13 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 536/525 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 408/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 54/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 51/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 58/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 241 on average | 167/200 |
Quick answers
From the figures on this page.
Player counts
What position does Rust Private LAN take in the server rankings?
Over the last seven days Rust Private LAN sits at #11,758 on player hours, in the top 53% of ranked servers.
What population does Rust Private LAN carry?
Rust Private LAN reports 0 players at this refresh, with 20 slots configured. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 04:00 UTC, mean 1 players.
Server data
Which Rust version is Rust Private LAN on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Rust Private LAN. The protocol has to match before you can join, and Steam does the updating.
How reliable is Rust Private LAN, and is it up?
Online is the state at the latest refresh for Rust Private LAN. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 October 2026.
Where does Rust Private LAN sit?
No region is published by Rust Private LAN. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 66.60.102.202:28015 is its address.
Rules, settings, map
What rules and settings are recorded for Rust Private LAN?
No gather rate appears in the name: Rust Private LAN. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
What is the map on Rust Private LAN?
A procedural map runs on Rust Private LAN, generated by the game.
Wipe data
When does Rust Private LAN wipe, and on what schedule?
Too few wipes are on record for Rust Private LAN to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 15 days 16 hours ago.
Tags, lists
Where does Rust Private LAN appear among Rust Data lists and filters?
These Rust Data lists include Rust Private LAN: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Rust Private LAN?
Read by the game's server browser, the tags Rust Private LAN publishes are: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join Rust Private LAN?
In Rust, F1 opens the console: type client.connect 66.60.102.202:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.