Offline 66.90.105.130:28015 checked 6d ago
LocalTest
Connect
srv = rust.server("66.90.105.130:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 66.90.105.130:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Oct 2026, 12:04 UTC
- hostname
- –
- first seen
- 22 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 516 on average | 436/475 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 384/375 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 48/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 32/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 52/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 243 on average | 143/200 |
Quick answers
From the figures on this page.
Population data
How does LocalTest compare in the rankings?
Player hours over seven days put LocalTest at #15,323, in the top 69% of the ranked set.
What population does LocalTest carry?
The current row shows LocalTest offline; the last response was 6 days 20 hours ago. Over the last seven days it averaged 0 players.
Server data
What Rust version does LocalTest run?
Rust network protocol 2634 and build 167781 on Windows is what LocalTest runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is LocalTest, and is it online now?
Offline now for LocalTest, last seen 6 days 20 hours ago. Over the last 6 full days the hours up number 0 of 144, 0%. The first row Rust Data holds for it is dated 22 October 2026.
Where does LocalTest sit?
No region is published by LocalTest. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 66.90.105.130:28015.
Rules, settings, map
Which rules apply on LocalTest, and what settings?
No gather rate appears in the name: LocalTest. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
What is the map on LocalTest?
The game generates its map: procedural, on LocalTest.
Wipe schedule
On what schedule does LocalTest wipe?
Too few wipes are on record for LocalTest to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 6 days 23 hours ago.
Lists and tags
Which Rust Data filters and lists contain LocalTest?
These Rust Data lists include LocalTest: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on LocalTest?
The game's server browser reads these tags from LocalTest: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to LocalTest?
In Rust, F1 opens the console: type client.connect 66.90.105.130:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.