Online NA 66.94.110.167:28015 checked 10m ago
Servidor Zoldick
Connect
srv = rust.server("66.94.110.167:27017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Monday 2 November, 10:09 UTC, in 3d 7h. # Its weekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 3d 7h | Mon 2 Nov, 10:09 UTC | wipe |
| 1 | 6d 16h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 10d 7h | Mon 9 Nov, 10:09 UTC | wipe |
| 3 | 17d 7h | Mon 16 Nov, 10:09 UTC | wipe |
| 4 | 24d 7h | Mon 23 Nov, 10:09 UTC | wipe |
| 5 | 31d 7h | Mon 30 Nov, 10:09 UTC | wipe |
| 6 | 34d 16h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 7 | 38d 7h | Mon 7 Dec, 10:09 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 19 Oct, 10:09 UTC10d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 12345
- map
- Procedural Map
- size
- 3000
- seed
- 12345
Server
srv.info()- address
- 66.94.110.167:28015
- region
- NA
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- weekly
- last wipe
- 19 Oct 2026, 10:09 UTC
- hostname
- –
- first seen
- 22 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 25 on average | 78/100 |
| 1 | Rust Degens - US Vanilla | Fridays | NA · groups of 8+ · weekly · 15 on average | 6/150 |
| 2 | Rusty Moose |US Main| | NA · groups of 12+ · weekly · 236 on average | 695/725 |
| 3 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 227 on average | 739/775 |
| 4 | Rusty Moose |US Mondays| | NA · groups of 12+ · weekly · 212 on average | 111/250 |
| 5 | Rustoria.co - US Mondays | NA · groups of 12+ · weekly · 164 on average | 77/200 |
Quick answers
From the figures on this page.
Population
How does Servidor Zoldick compare in the rankings?
Player hours over the last seven days: #15,269 for Servidor Zoldick, #1,496 in North America, within the top 69% of the ranked set.
How full does Servidor Zoldick run?
Servidor Zoldick reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.
Server facts
How smoothly does Servidor Zoldick run?
Server fps over the last 48 hours averages 52; the floor is 26. The entity count peaked at 47,168, covering buildings, deployables and the rest of the world. Memory peaked at 3,203 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is Servidor Zoldick on?
Rust network protocol 2634 and build 167781 on Linux is what Servidor Zoldick runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Servidor Zoldick, and is it up?
Online is the state at the latest refresh for Servidor Zoldick. The uptime it reports puts the last restart about 10 days 15 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 22 September 2026.
In which location is Servidor Zoldick hosted?
The NA tag is what Servidor Zoldick uses to list itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 66.94.110.167:28015 is its address.
Rules, settings, map
Which rules apply on Servidor Zoldick, and what settings?
The name Servidor Zoldick carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has Servidor Zoldick loaded?
The game generates the map on Servidor Zoldick: procedural, size 3,000, seed 12345. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does Servidor Zoldick wipe, and how often?
Too few wipes are on record for Servidor Zoldick to confirm its schedule, so the tag drives the prediction. On Monday 2 November at 10:09 UTC the next wipe is due. The world it runs now was generated 10 days 16 hours ago. The tags list wipes as weekly.
On Servidor Zoldick, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which lists on Rust Data hold Servidor Zoldick, and which filters?
These Rust Data lists include Servidor Zoldick: Modded Rust servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Which meanings do the tags on Servidor Zoldick hold?
Read by the game's server browser, the tags Servidor Zoldick publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^w (Weekly): Wipes run weekly; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): The server browser files it under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join Servidor Zoldick?
In Rust, F1 opens the console: type client.connect 66.94.110.167:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.