Rust Data

rustdata.spaceservers67.159.11.226:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 67.159.11.226:28015 checked 1d ago

nameserver

Connect

srv = rust.server("67.159.11.226:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/15 # 0% full
7-day average 0 # peak 1
rank #13,879 # top 63%
last wipe 11d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75104:0005:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep18 Oct22 Oct28 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap12.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 17 OctWed 14 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 17 Oct, 19:00 UTC11d ago 1 NaN running 0
1 Wed 14 Oct, 12:32 UTC14d ago 0 NaN 3.3 days 1
2 Tue 22 Sep, 18:35 UTC36d ago 1 NaN 21.7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
67.159.11.226:28015
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
17 Oct 2026, 06:45 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average581/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average366/525
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average46/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average44/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average127/200
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average144/300

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does nameserver rank?

Rank #13,879 on seven-day player hours for nameserver, within the top 63% of all ranked servers.

How full does nameserver run?

nameserver returns no live count at this refresh, having last been seen 38 hours ago. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 05:00 UTC is the busiest, at 0 players.

Server facts

Which Rust version is nameserver on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by nameserver. Steam updates your game for you, but the protocol must match to join.

How reliable is nameserver, and is it online now?

nameserver is offline at this refresh; the last response came 38 hours ago. 2 of 168 hours up over the last 7 full days, or 1%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does nameserver run from?

For nameserver, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 67.159.11.226:28015.

Settings and map

Which rules apply on nameserver, and what settings?

The name nameserver carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on nameserver?

A procedural map runs on nameserver, generated by the game.

Wipe schedule

On what schedule does nameserver wipe?

nameserver wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 11 days 14 hours ago, and that is the one in play.

On nameserver, what happens on wipe day?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in.

Tags, lists

Which Rust Data filters and lists contain nameserver?

These Rust Data lists include nameserver: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on nameserver?

The game's server browser reads these tags from nameserver: gmrust (Game mode): Survival play, standard Rust; mp15 (Max players): 15 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join nameserver?

In Rust, F1 opens the console: type client.connect 67.159.11.226:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp15
Max players 15 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 77,039 players 11,802 servers online