Offline 67.164.24.198:28015 checked 1d ago
Table Priv Server
Connect
srv = rust.server("67.164.24.198:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1563218
- map
- Procedural Map
- size
- 4000
- seed
- 1563218
Server
srv.info()- address
- 67.164.24.198:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Oct 2026, 06:34 UTC
- hostname
- –
- first seen
- 5 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 394/500 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 234/300 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 294 on average | 43/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 293 on average | 30/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 68/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 81/200 |
Quick answers
From the figures on this page.
Player counts
What position does Table Priv Server take in the server rankings?
Rank #15,344 on seven-day player hours for Table Priv Server, within the top 69% of all ranked servers.
What population does Table Priv Server carry?
Table Priv Server returns no live count at this refresh, having last been seen 44 hours ago. Over the last seven days it averaged 0 players.
Server data
What does performance look like on Table Priv Server?
Server fps over the last 48 hours averages 113; the floor is 99. Entity numbers reached 90,888, and that includes buildings, deployables and the rest. The memory field tops out at 4,317 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is Table Priv Server on?
Version Rust network protocol 2634 and build 166652 on Linux is reported by Table Priv Server. Steam updates your game for you, but the protocol must match to join.
How reliable is Table Priv Server, and is it up?
Offline now for Table Priv Server, last seen 44 hours ago. The uptime it reports puts the last restart about 18 days 22 hours ago. Uptime of 88% across the last 7 full days: 147 hours of 168. The first row Rust Data holds for it is dated 5 October 2026.
Where does Table Priv Server sit?
No region is published by Table Priv Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 67.164.24.198:28015.
Settings and map
Which rules apply on Table Priv Server, and what settings?
No gather rate appears in the name: Table Priv Server. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
What is the map on Table Priv Server?
Size 4,000, seed 1563218: the procedural map on Table Priv Server, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does Table Priv Server wipe, and how often?
The record for Table Priv Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 23 days 16 hours ago, and that is the one in play.
Lists and tags
Where does Table Priv Server appear among Rust Data lists and filters?
These Rust Data lists include Table Priv Server: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Table Priv Server?
These tags are published by Table Priv Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into Table Priv Server?
The manual route: launch Rust, F1, then client.connect 67.164.24.198:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.