Rust Data

rustdata.spaceservers67.164.24.198:28016.ipynb

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Offline 67.164.24.198:28015 checked 1d ago

Table Priv Server

Connect

srv = rust.server("67.164.24.198:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,344 # top 69%
last wipe 23d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123423:0000:0001:0002:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020023:0000:0001:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct14 Oct19 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1563218
Map of Table Priv Server
map
Procedural Map
size
4000
seed
1563218
Open on RustMaps

Server

srv.info()
address
67.164.24.198:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
5 Oct 2026, 06:34 UTC
hostname
–
first seen
5 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average394/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average234/300
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average43/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average30/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average68/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average81/200

Quick answers

From the figures on this page.

Player counts

What position does Table Priv Server take in the server rankings?

Rank #15,344 on seven-day player hours for Table Priv Server, within the top 69% of all ranked servers.

What population does Table Priv Server carry?

Table Priv Server returns no live count at this refresh, having last been seen 44 hours ago. Over the last seven days it averaged 0 players.

Server data

What does performance look like on Table Priv Server?

Server fps over the last 48 hours averages 113; the floor is 99. Entity numbers reached 90,888, and that includes buildings, deployables and the rest. The memory field tops out at 4,317 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is Table Priv Server on?

Version Rust network protocol 2634 and build 166652 on Linux is reported by Table Priv Server. Steam updates your game for you, but the protocol must match to join.

How reliable is Table Priv Server, and is it up?

Offline now for Table Priv Server, last seen 44 hours ago. The uptime it reports puts the last restart about 18 days 22 hours ago. Uptime of 88% across the last 7 full days: 147 hours of 168. The first row Rust Data holds for it is dated 5 October 2026.

Where does Table Priv Server sit?

No region is published by Table Priv Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 67.164.24.198:28015.

Settings and map

Which rules apply on Table Priv Server, and what settings?

No gather rate appears in the name: Table Priv Server. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on Table Priv Server?

Size 4,000, seed 1563218: the procedural map on Table Priv Server, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does Table Priv Server wipe, and how often?

The record for Table Priv Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 23 days 16 hours ago, and that is the one in play.

Lists and tags

Where does Table Priv Server appear among Rust Data lists and filters?

These Rust Data lists include Table Priv Server: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Table Priv Server?

These tags are published by Table Priv Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into Table Priv Server?

The manual route: launch Rust, F1, then client.connect 67.164.24.198:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 57,310 players 11,753 servers online