Rust Data

rustdata.spaceservers67.173.122.99:28016.ipynb

Run all rust-data · live

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Online 67.173.122.99:28015 checked 11m ago

RustDockerServer

Connect

srv = rust.server("67.173.122.99:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,400 # top 69%
last wipe 15d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 12 Oct, 12:26 UTC15d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
67.173.122.99:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
12 Oct 2026, 12:26 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 536 on average441/475
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average210/225
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 318 on average25/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 317 on average29/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 276 on average143/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average45/100

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does RustDockerServer rank?

Rank #15,400 on seven-day player hours for RustDockerServer, within the top 69% of all ranked servers.

How many players does RustDockerServer hold at once?

The sample now reads 0 players for RustDockerServer, out of 100 slots. Over the last seven days it averaged 0 players.

Server facts

Which Rust version is RustDockerServer on?

Rust network protocol 2635 and build 168909 on Linux is what RustDockerServer runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is RustDockerServer, and is it online now?

Online is the state at the latest refresh for RustDockerServer. Uptime of 72% across the last 7 full days: 121 hours of 168. Rust Data logged it first on 13 September 2026.

Which location does RustDockerServer run from?

No region is published by RustDockerServer. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 67.173.122.99:28015 is its address.

Map and rules

Which settings and rules does RustDockerServer run?

No gather rate appears in the name: RustDockerServer. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on RustDockerServer?

A procedural map runs on RustDockerServer, generated by the game.

Wipes and dates

When does RustDockerServer wipe, and on what schedule?

The record for RustDockerServer holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 15 days 20 hours ago.

On RustDockerServer, what happens on wipe day?

Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Which lists on Rust Data hold RustDockerServer, and which filters?

The Rust Data lists that RustDockerServer fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on RustDockerServer hold?

Read by the game's server browser, the tags RustDockerServer publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join RustDockerServer?

The manual route: launch Rust, F1, then client.connect 67.173.122.99:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 45,630 players 11,623 servers online