Online 67.173.122.99:28015 checked 11m ago
RustDockerServer
Connect
srv = rust.server("67.173.122.99:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 12 Oct, 12:26 UTC15d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 67.173.122.99:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 12 Oct 2026, 12:26 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 536 on average | 441/475 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 210/225 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 318 on average | 25/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 317 on average | 29/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 276 on average | 143/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 45/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does RustDockerServer rank?
Rank #15,400 on seven-day player hours for RustDockerServer, within the top 69% of all ranked servers.
How many players does RustDockerServer hold at once?
The sample now reads 0 players for RustDockerServer, out of 100 slots. Over the last seven days it averaged 0 players.
Server facts
Which Rust version is RustDockerServer on?
Rust network protocol 2635 and build 168909 on Linux is what RustDockerServer runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is RustDockerServer, and is it online now?
Online is the state at the latest refresh for RustDockerServer. Uptime of 72% across the last 7 full days: 121 hours of 168. Rust Data logged it first on 13 September 2026.
Which location does RustDockerServer run from?
No region is published by RustDockerServer. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 67.173.122.99:28015 is its address.
Map and rules
Which settings and rules does RustDockerServer run?
No gather rate appears in the name: RustDockerServer. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
What is the map on RustDockerServer?
A procedural map runs on RustDockerServer, generated by the game.
Wipes and dates
When does RustDockerServer wipe, and on what schedule?
The record for RustDockerServer holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 15 days 20 hours ago.
On RustDockerServer, what happens on wipe day?
Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Which lists on Rust Data hold RustDockerServer, and which filters?
The Rust Data lists that RustDockerServer fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on RustDockerServer hold?
Read by the game's server browser, the tags RustDockerServer publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join RustDockerServer?
The manual route: launch Rust, F1, then client.connect 67.173.122.99:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.