Offline 67.180.104.164:28015 checked 10d ago
LinuxGSM
Connect
srv = rust.server("67.180.104.164:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 67.180.104.164:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 19 Oct 2026, 00:23 UTC
- hostname
- –
- first seen
- 19 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 503 on average | 159/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 184/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 604/675 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 37/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 687/775 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 245 on average | 561/625 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does LinuxGSM rank?
Player hours over seven days put LinuxGSM at #15,266, in the top 69% of the ranked set.
How full does LinuxGSM run?
Offline now for LinuxGSM, with the last sample 10 days 22 hours ago.
Server data
What Rust version does LinuxGSM run?
Version Rust network protocol 2634 and build 167781 on Linux is reported by LinuxGSM. Steam updates your game for you, but the protocol must match to join.
Is LinuxGSM up, and what does its uptime show?
LinuxGSM is offline at this refresh; the last response came 10 days 22 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 19 October 2026.
Which location does LinuxGSM run from?
There is no region published for LinuxGSM. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 67.180.104.164:28015.
Map and rules
What rules and settings are recorded for LinuxGSM?
No gather rate appears in the name: LinuxGSM. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
What is the map on LinuxGSM?
The game generates its map: procedural, on LinuxGSM.
Wipe schedule
On what schedule does LinuxGSM wipe?
Too few wipes are on record for LinuxGSM to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 10 days 22 hours ago.
Lists and tags
Where does LinuxGSM appear among Rust Data lists and filters?
On Rust Data, LinuxGSM appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on LinuxGSM?
The game's server browser reads these tags from LinuxGSM: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join LinuxGSM?
The manual route: launch Rust, F1, then client.connect 67.180.104.164:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.