Rust Data

rustdata.spaceservers67.180.104.164:28017.ipynb

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Offline 67.180.104.164:28015 checked 10d ago

LinuxGSM

Connect

srv = rust.server("67.180.104.164:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,266 # top 69%
last wipe 10d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct21 Oct23 Oct24 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
67.180.104.164:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
19 Oct 2026, 00:23 UTC
hostname
–
first seen
19 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average159/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average184/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average604/675
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average37/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average687/775
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average561/625

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does LinuxGSM rank?

Player hours over seven days put LinuxGSM at #15,266, in the top 69% of the ranked set.

How full does LinuxGSM run?

Offline now for LinuxGSM, with the last sample 10 days 22 hours ago.

Server data

What Rust version does LinuxGSM run?

Version Rust network protocol 2634 and build 167781 on Linux is reported by LinuxGSM. Steam updates your game for you, but the protocol must match to join.

Is LinuxGSM up, and what does its uptime show?

LinuxGSM is offline at this refresh; the last response came 10 days 22 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 19 October 2026.

Which location does LinuxGSM run from?

There is no region published for LinuxGSM. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 67.180.104.164:28015.

Map and rules

What rules and settings are recorded for LinuxGSM?

No gather rate appears in the name: LinuxGSM. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on LinuxGSM?

The game generates its map: procedural, on LinuxGSM.

Wipe schedule

On what schedule does LinuxGSM wipe?

Too few wipes are on record for LinuxGSM to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 10 days 22 hours ago.

Lists and tags

Where does LinuxGSM appear among Rust Data lists and filters?

On Rust Data, LinuxGSM appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on LinuxGSM?

The game's server browser reads these tags from LinuxGSM: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join LinuxGSM?

The manual route: launch Rust, F1, then client.connect 67.180.104.164:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players The server lists 50 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 75,264 players 11,770 servers online