Rust Data

rustdata.spaceservers67.187.152.13:28016.ipynb

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Online 67.187.152.13:28015 checked 6m ago

Dark Archer

Connect

srv = rust.server("67.187.152.13:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak 1
rank #7,695 # top 35%
last wipe 4d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123409:0019:0022:0000:0003:0006:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510009:0019:0022:0000:0003:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 24 Oct, 02:22 UTC4d ago 1 NaN running 0
1 Fri 23 Oct, 19:23 UTC4d ago 1 NaN 0.3 days 0
2 Sat 17 Oct, 07:51 UTC11d ago 1 halved by day 1 6.5 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

6000 · seed 3473475
Map of Dark Archer
map
Procedural Map
size
6000
seed
3473475
Open on RustMaps

Server

srv.info()
address
67.187.152.13:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
24 Oct 2026, 02:22 UTC
hostname
–
first seen
17 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 536 on average398/350
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average204/225
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 318 on average22/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 317 on average23/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 276 on average120/225
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average43/100

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Dark Archer rank?

Rank #7,695 on seven-day player hours for Dark Archer, within the top 35% of all ranked servers.

What population does Dark Archer carry?

The sample now reads 0 players for Dark Archer, out of 1 slots. Over the last seven days it averaged 0 players and peaked at 1.

Server data

What does performance look like on Dark Archer?

Server fps over the last 48 hours averages 81; the floor is 68. Buildings, deployables and all else in the world took the count as high as 206,932 entities. The memory field tops out at 4,779 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does Dark Archer run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by Dark Archer. Steam updates your game for you, but the protocol must match to join.

How reliable is Dark Archer, and is it up?

Online is the state at the latest refresh for Dark Archer. A restart about 45 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 52 of 168, 31%. The first row Rust Data holds for it is dated 17 October 2026.

Where does Dark Archer sit?

There is no region published for Dark Archer. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 67.187.152.13:28015 is its address.

Map and rules

What rules and settings are recorded for Dark Archer?

The name Dark Archer carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has Dark Archer loaded?

Dark Archer runs a procedural map of size 6,000 with seed 3473475, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does Dark Archer wipe, and how often?

No next wipe can be predicted for Dark Archer, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 4 days 5 hours ago, and that is the one in play.

What is wipe day on Dark Archer like?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began. Half the peak or more was held to the next wipe in 0% of recent wipes. The drop under half arrived by day 1 in the other cases.

Lists and tags

Where does Dark Archer appear among Rust Data lists and filters?

These Rust Data lists include Dark Archer: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on Dark Archer hold?

Read by the game's server browser, the tags Dark Archer publishes are: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): Slot count: 1; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to Dark Archer?

In Rust, F1 opens the console: type client.connect 67.187.152.13:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players Slot count: 1.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 43,996 players 11,632 servers online