Rust Data

rustdata.spaceservers67.193.77.150:28017.ipynb

Run all rust-data · live

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Offline 67.193.77.150:28015 checked 5d ago

TESTING SERVER

Connect

srv = rust.server("67.193.77.150:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak 1
rank #14,558 # top 65%
last wipe 22d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k6 Oct10 Oct14 Oct19 Oct25 Oct29 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 6 Oct, 02:17 UTC22d ago 0 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
67.193.77.150:28015
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
6 Oct 2026, 03:20 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average176/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average120/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average18/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average14/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average20/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average25/200

Quick answers

From the figures on this page.

Player counts

How does TESTING SERVER compare in the rankings?

Over the last seven days TESTING SERVER sits at #14,558 on player hours, in the top 65% of ranked servers.

What population does TESTING SERVER carry?

Offline now for TESTING SERVER, with the last sample 5 days 23 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

Server data

What is the Rust version on TESTING SERVER?

Version Rust network protocol 2635 and build 168931 on Windows is reported by TESTING SERVER. The protocol has to match before you can join, and Steam does the updating.

How reliable is TESTING SERVER, and is it online now?

TESTING SERVER is offline at this refresh; the last response came 5 days 23 hours ago. 6 of 168 hours up over the last 7 full days, or 4%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does TESTING SERVER run from?

No region is published by TESTING SERVER. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 67.193.77.150:28015.

Settings and map

Which rules apply on TESTING SERVER, and what settings?

The name TESTING SERVER carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has TESTING SERVER selected?

A procedural map runs on TESTING SERVER, generated by the game.

Wipe schedule

When does TESTING SERVER wipe, and on what schedule?

Too few wipes are on record for TESTING SERVER to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 22 days 22 hours ago.

What is wipe day on TESTING SERVER like?

The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.

Lists and tags

Which Rust Data filters and lists contain TESTING SERVER?

These Rust Data lists include TESTING SERVER: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on TESTING SERVER hold?

These tags are published by TESTING SERVER and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): Slot count: 20; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168931 (Build): Build number: 168931; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to TESTING SERVER?

In Rust, F1 opens the console: type client.connect 67.193.77.150:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,gmrust,cs168931,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp20
Max players Slot count: 20.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168931
Build Build number: 168931.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 38,808 players 11,700 servers online