Rust Data

rustdata.spaceservers67.222.129.243:16402.ipynb

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Online 67.222.129.243:16400 checked 7m ago

Baby's First Rust Server

Connect

srv = rust.server("67.222.129.243:16402")
print(srv.connect_command)

Right now

srv.summary()
players now 0/?
7-day average 0 # peak –
rank #15,335 # top 69%
last wipe 14d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 14 Oct, 19:05 UTC14d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 68877
Map of Baby's First Rust Server
map
Procedural Map
size
3000
seed
68877
Open on RustMaps

Server

srv.info()
address
67.222.129.243:16400
region
–
max players
–
group limit
8, the default
wipe schedule
–
last wipe
14 Oct 2026, 19:05 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average341/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average281/325
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average32/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average21/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average40/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average122/200

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Baby's First Rust Server rank?

Player hours over seven days put Baby's First Rust Server at #15,335, in the top 69% of the ranked set.

What population does Baby's First Rust Server carry?

0 is the count in the players field for Baby's First Rust Server at this refresh. Over the last seven days it averaged 0 players.

Server data

What does performance look like on Baby's First Rust Server?

Server fps over the last 48 hours averages 158; the floor is 137. The entity count peaked at 48,073, covering buildings, deployables and the rest of the world. A high of 8,227 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What Rust version does Baby's First Rust Server run?

Rust network protocol 2634 and build 167781 on Linux is what Baby's First Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.

Is Baby's First Rust Server up, and what does its uptime show?

The current sample puts Baby's First Rust Server online. Count back 14 days 11 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 13 September 2026.

Which location does Baby's First Rust Server run from?

No region is published by Baby's First Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 67.222.129.243:16400.

Rules, settings, map

Which settings and rules does Baby's First Rust Server run?

The name Baby's First Rust Server carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.

What is the map on Baby's First Rust Server?

Size 3,000, seed 68877: the procedural map on Baby's First Rust Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does Baby's First Rust Server wipe, and how often?

Too few wipes are on record for Baby's First Rust Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 14 days 13 hours ago.

What is wipe day on Baby's First Rust Server like?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which Rust Data filters and lists contain Baby's First Rust Server?

On Rust Data, Baby's First Rust Server appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Baby's First Rust Server?

Read by the game's server browser, the tags Baby's First Rust Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): The server lists 0 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join Baby's First Rust Server?

The manual route: launch Rust, F1, then client.connect 67.222.129.243:16400. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://hostari.com is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp0
Max players The server lists 0 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build The server runs build 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 47,233 players 11,652 servers online