Offline 67.222.135.80:7002 checked 20d ago
AlphaDelta
Connect
srv = rust.server("67.222.135.80:7003")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 8 Oct, 02:06 UTC20d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 89134
- map
- Procedural Map
- size
- 3000
- seed
- 89134
Server
srv.info()- address
- 67.222.135.80:7002
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 8 Oct 2026, 02:06 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 636/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485/525 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 59/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 36/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 271 on average | 138/200 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 254 on average | 255/300 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does AlphaDelta rank?
Rank #15,912 on seven-day player hours for AlphaDelta, within the top 72% of all ranked servers.
How full does AlphaDelta run?
Offline now for AlphaDelta, with the last sample 20 days 15 hours ago.
Server data
What Rust version does AlphaDelta run?
The build is Rust network protocol 2634 and build 167058 on Linux, run by AlphaDelta. The protocol has to match before you can join, and Steam does the updating.
How reliable is AlphaDelta, and is it up?
Offline now for AlphaDelta, last seen 20 days 15 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does AlphaDelta run from?
For AlphaDelta, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 67.222.135.80:7002 is its address.
Rules, settings, map
What rules and settings are recorded for AlphaDelta?
The name AlphaDelta carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.
Which map has AlphaDelta loaded?
AlphaDelta runs a procedural map of size 3,000 with seed 89134, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
On what schedule does AlphaDelta wipe?
Too few wipes are on record for AlphaDelta to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 20 days 17 hours ago, and that is the one in play.
On AlphaDelta, what happens on wipe day?
The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Which Rust Data filters and lists contain AlphaDelta?
On Rust Data, AlphaDelta appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on AlphaDelta hold?
The game's server browser reads these tags from AlphaDelta: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): 40 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167058 (Build): Build number: 167058; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into AlphaDelta?
The manual route: launch Rust, F1, then client.connect 67.222.135.80:7002. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.