Rust Data

rustdata.spaceservers67.222.136.166:7094.ipynb

Run all rust-data · live

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Online 67.222.136.166:7093 checked 11m ago

A Rust Server

Connect

srv = rust.server("67.222.136.166:7094")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak 1
rank #10,154 # top 46%
last wipe 8d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75122:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct22 Oct24 Oct25 Oct27 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 78227
Map of A Rust Server
map
Procedural Map
size
3000
seed
78227
Open on RustMaps

Server

srv.info()
address
67.222.136.166:7093
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
19 Oct 2026, 00:41 UTC
hostname
–
first seen
19 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average686/750
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average59/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average94/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average400/450
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average208/250
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average174/250

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does A Rust Server rank?

Player hours over seven days put A Rust Server at #10,154, in the top 46% of the ranked set.

How many players does A Rust Server hold at once?

Current row: 0 players on A Rust Server, against 40 slots. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 02:00 UTC is the busiest, at 1 players.

Server data

What does performance look like on A Rust Server?

Averaged over 48 hours: 149 server fps, never under 130. The entity count peaked at 51,090, covering buildings, deployables and the rest of the world. Memory peaked at 2,244 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is A Rust Server on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by A Rust Server. Steam updates your game for you, but the protocol must match to join.

How reliable is A Rust Server, and is it up?

The current sample puts A Rust Server online. Count back 2 days 17 hours from its reported uptime to get the last restart. Uptime of 100% across the last 7 full days: 168 hours of 168. The first row Rust Data holds for it is dated 19 October 2026.

Where does A Rust Server sit?

No region is published by A Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 67.222.136.166:7093 is its address.

Rules, settings, map

Which settings and rules does A Rust Server run?

No gather rate appears in the name: A Rust Server. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has A Rust Server selected?

The game generates the map on A Rust Server: procedural, size 3,000, seed 78227. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

On what schedule does A Rust Server wipe?

A rhythm cannot be read from the wipes of A Rust Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 8 days 20 hours ago.

Tags and filters

Which lists on Rust Data hold A Rust Server, and which filters?

These Rust Data lists include A Rust Server: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on A Rust Server hold?

The game's server browser reads these tags from A Rust Server: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into A Rust Server?

In Rust, F1 opens the console: type client.connect 67.222.136.166:7093. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players The server lists 40 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 80,760 players 11,845 servers online