Rust Data

rustdata.spaceservers67.241.136.7:28017.ipynb

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Offline 67.241.136.7:28015 checked 17d ago

Staging Server

Connect

srv = rust.server("67.241.136.7:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak –
rank #14,140 # top 64%
last wipe 18d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep2 Oct6 Oct9 Oct13 Oct17 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap6.8 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 9 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 9 Oct, 17:41 UTC18d ago 1 NaN running 0
1 Fri 2 Oct, 21:43 UTC24d ago 1 held half 6.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
67.241.136.7:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
9 Oct 2026, 17:41 UTC
hostname
–
first seen
15 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average780/825
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average47/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average124/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average412/500
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average247/300
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average190/300

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Staging Server rank?

Rank #14,140 on seven-day player hours for Staging Server, within the top 64% of all ranked servers.

How full does Staging Server run?

Offline now for Staging Server, with the last sample 17 days 3 hours ago.

Server data

What Rust version does Staging Server run?

Rust network protocol 2635 and build 167519 on Windows is what Staging Server runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Staging Server, and is it up?

Staging Server is offline at this refresh; the last response came 17 days 3 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 15 September 2026.

Which location does Staging Server run from?

For Staging Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 67.241.136.7:28015.

Rules, settings, map

Which settings and rules does Staging Server run?

You will not find a gather rate in the string Staging Server. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has Staging Server loaded?

Staging Server runs a procedural map, which the game generates.

Wipe data

When does Staging Server wipe, and how often?

A rhythm cannot be read from the wipes of Staging Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 18 days 2 hours ago, and that is the one in play.

What is wipe day on Staging Server like?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Lists and tags

Where does Staging Server appear among Rust Data lists and filters?

These Rust Data lists include Staging Server: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Staging Server?

The game's server browser reads these tags from Staging Server: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs167519 (Build): The server runs build 167519; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join Staging Server?

Enter client.connect 67.241.136.7:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs167519,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp1
Max players The server lists 1 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs167519
Build The server runs build 167519.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 88,657 players 11,874 servers online