Rust Data

rustdata.spaceservers67.247.88.247:28021.ipynb

Run all rust-data · live

‹ All servers

Offline 67.247.88.247:28019 checked 3h ago

Lost And Found

Connect

srv = rust.server("67.247.88.247:28021")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #6,244 # top 28%
last wipe 10d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123405:0014:0023:0008:0016:0001:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep20 Oct23 Oct25 Oct28 Oct30 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 20 Oct, 02:34 UTC10d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
67.247.88.247:28019
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
20 Oct 2026, 02:34 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 477 on average46/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average86/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average202/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average5/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average254/300
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 258 on average285/300

Quick answers

From the figures on this page.

Player counts

What position does Lost And Found take in the server rankings?

Over the last seven days Lost And Found sits at #6,244 on player hours, in the top 28% of ranked servers.

How many players does Lost And Found hold at once?

Lost And Found returns no live count at this refresh, having last been seen 3 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

Server facts

Which Rust version is Lost And Found on?

Rust network protocol 2635 and build 168909 on Windows is what Lost And Found runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Lost And Found, and is it up?

Offline now for Lost And Found, last seen 3 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does Lost And Found run from?

For Lost And Found, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 67.247.88.247:28019 is its address.

Settings and map

Which rules apply on Lost And Found, and what settings?

No gather rate appears in the name: Lost And Found. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has Lost And Found selected?

Lost And Found runs a procedural map, which the game generates.

Wipes and dates

On what schedule does Lost And Found wipe?

Too few wipes are on record for Lost And Found to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 10 days 1 hours ago.

On Lost And Found, what happens on wipe day?

Recent wipes averaged 1 players at their peak. 17 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Where does Lost And Found appear among Rust Data lists and filters?

These Rust Data lists include Lost And Found: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on Lost And Found hold?

The game's server browser reads these tags from Lost And Found: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into Lost And Found?

The manual route: launch Rust, F1, then client.connect 67.247.88.247:28019. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players The server lists 50 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,937 players 11,633 servers online