Offline 67.255.194.124:28015 checked 25d ago
12Gauge_Test
Connect
srv = rust.server("67.255.194.124:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 20:45 UTC25d ago | 2 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 67.255.194.124:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 20:45 UTC
- hostname
- –
- first seen
- 2 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 596/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 379/525 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 47/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 37/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 271 on average | 133/200 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 254 on average | 153/300 |
Quick answers
From the figures on this page.
Population
What position does 12Gauge_Test take in the server rankings?
Rank #14,353 on seven-day player hours for 12Gauge_Test, within the top 63% of all ranked servers.
How full does 12Gauge_Test run?
Offline now for 12Gauge_Test, with the last sample 25 days 20 hours ago.
Server data
What Rust version does 12Gauge_Test run?
The build is Rust network protocol 2634 and build 166586 on Windows, run by 12Gauge_Test. Joining needs the same protocol on your game; Steam handles the update.
How reliable is 12Gauge_Test, and is it online now?
The latest sample has 12Gauge_Test offline, with a last sighting 25 days 20 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 2 October 2026.
Which location does 12Gauge_Test run from?
There is no region published for 12Gauge_Test. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 67.255.194.124:28015 is its address.
Map and rules
What rules and settings are recorded for 12Gauge_Test?
The name 12Gauge_Test carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has 12Gauge_Test selected?
12Gauge_Test runs a procedural map, which the game generates.
Wipes and dates
When does 12Gauge_Test wipe, and how often?
Too few wipes are on record for 12Gauge_Test to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 25 days 23 hours ago.
On 12Gauge_Test, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. The crowd on the latest wipe topped out 2 hours after it began.
Tags, lists
Which lists on Rust Data hold 12Gauge_Test, and which filters?
On Rust Data, 12Gauge_Test appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on 12Gauge_Test hold?
The game's server browser reads these tags from 12Gauge_Test: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): 5 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166586 (Build): The server runs build 166586; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join 12Gauge_Test?
In Rust, F1 opens the console: type client.connect 67.255.194.124:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.