Rust Data

rustdata.spaceservers67.40.36.102:28017.ipynb

Run all rust-data · live

‹ All servers

Online 67.40.36.102:28015 checked 2h ago

US | Rusty-Nuts | 5X |

5x moddedcarbon

Connect

srv = rust.server("67.40.36.102:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/200 # 0% full
7-day average 0 # peak –
rank #15,373 # top 69%
last wipe 24d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct14 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 19:22 UTC24d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

6000 · seed 971938822
Map of US | Rusty-Nuts | 5X |
map
Procedural Map
size
6000
seed
971938822
Open on RustMaps

Server

srv.info()
address
67.40.36.102:28015
region
–
max players
200
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 19:22 UTC
hostname
–
first seen
24 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10xNA · groups of 8+ · 5x · monthly · 119 on average54/150
1AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10xNA · groups of 8+ · 5x · monthly · 73 on average78/150
2JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events|NA · groups of 100+ · 5x · biweekly · 7 on average5/120
3JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly|NA · groups of 100+ · 5x · monthly · 6 on average4/120
4WARBANDITS.GG 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPEDNA · groups of 8+ · 5x · weekly · 5 on average4/100
5TemplarGaming 5x Swift Loot++|PvP|MyMini|SkinBox|x5 JUST WIPEDNA · groups of 100+ · 5x · weekly · 3 on average5/200

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does US | Rusty-Nuts | 5X | rank?

Over the last seven days US | Rusty-Nuts | 5X | sits at #15,373 on player hours, in the top 69% of ranked servers.

How full does US | Rusty-Nuts | 5X | run?

Current row: 0 players on US | Rusty-Nuts | 5X |, against 200 slots. Over the last seven days it averaged 0 players.

Server data

How smoothly does US | Rusty-Nuts | 5X | run?

Server fps over the last 48 hours averages 75; the floor is 61. The entity count peaked at 203,593, covering buildings, deployables and the rest of the world. Memory peaked at 7,349 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is US | Rusty-Nuts | 5X | on?

Rust network protocol 2634 and build 167781 on Windows is what US | Rusty-Nuts | 5X | runs. Joining needs the same protocol on your game; Steam handles the update.

Is US | Rusty-Nuts | 5X | up, and what does its uptime show?

Online is the state at the latest refresh for US | Rusty-Nuts | 5X |. The uptime it reports puts the last restart about 13 hours ago. 168 of 168 hours up over the last 7 full days, or 100%. The first row Rust Data holds for it is dated 24 September 2026.

Where does US | Rusty-Nuts | 5X | sit?

No region tag is published by US | Rusty-Nuts | 5X |, though its name points to North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 67.40.36.102:28015 is its address.

Map and rules

Which settings and rules does US | Rusty-Nuts | 5X | run?

Gather sits at 5x, read from the server's own name: US | Rusty-Nuts | 5X |. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. Anti-cheat status: VAC on.

What is the map on US | Rusty-Nuts | 5X |?

Size 6,000, seed 971938822: the procedural map on US | Rusty-Nuts | 5X |, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does US | Rusty-Nuts | 5X | wipe, and on what schedule?

Too few wipes are on record for US | Rusty-Nuts | 5X | to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 24 days ago.

On US | Rusty-Nuts | 5X |, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which lists on Rust Data hold US | Rusty-Nuts | 5X |, and which filters?

The Rust Data lists that US | Rusty-Nuts | 5X | fits are: Modded Rust servers, Rust servers filtered by gather rate: 5x and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 5x.

How should you read the server tags on US | Rusty-Nuts | 5X |?

The game's server browser reads these tags from US | Rusty-Nuts | 5X |: gmrust (Game mode): Survival play, standard Rust; mp200 (Max players): The server lists 200 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into US | Rusty-Nuts | 5X |?

In Rust, F1 opens the console: type client.connect 67.40.36.102:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp200
Max players The server lists 200 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build The server runs build 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online